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Feat Type: Story
Source: Spymaster's Handbook
9 feats
| Name ▲ | Prerequisites | Description |
|---|---|---|
| Ascendant | You must have the Secret Shame drawback (page 7) or the Bastard-Born... | You seek unquestioning admiration and respect to escape from a shameful past. |
| Conciliator | Must have successfully requested that the opposing sides of a violent... | You have witnessed terrible violence and prefer a better way. |
| Inerrant Justice | Must have witnessed or suffered a grave injustice that went unpunished, or... | You will punish the guilty without letting any innocents be harmed as a result. |
| Infiltrator | Must have adopted an assumed or secret identity associated with an enemy... | You have sacrificed your true identity in order to achieve your goal. |
| Magical Enigma | Bloodline, eidolon, mystery, phantom, spirit animal, or witch’s familiar... | A troubling mystery lurks around you, tied to the origin of your magic or your family’s legacy,... |
| Puppet Master | You must have survived an encounter with a challenging foe without suffering... | You crave power you can wield without drawing attention to yourself. |
| Rival | You must have at least one enemy who wishes to outdo you. If you have... | You have a rival, and the two of you try to sabotage, humiliate, or otherwise defeat each other... |
| Supernatural Spy | Alchemist discovery, arcane discovery, arcanist exploit, or magus arcana... | Your familiarity with magic drives you to discover a great supernatural secret. You might work... |
| Wily Warrior | Bluff 1 rank, Sense Motive 1 rank, base attack bonus +1, or you must have... | Those who observe your imposing demeanor assume muscle is your sole advantage, but you prove... |
