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Feat Type: Teamwork
Source: Advanced Player's Guide
11 feats
| Name ▲ | Prerequisites | Description |
|---|---|---|
| Allied Spellcaster | Caster level 1st. | With the aid of an ally, you are skilled at piercing the protections of other creatures with your spells. |
| Coordinated Defense | You are adept at working with allies to avoid being tripped, grappled, and subjected to other maneuvers. | |
| Coordinated Maneuvers | You are skilled at working with your allies to perform dangerous combat maneuvers. | |
| Duck and Cover | Your allies assist you in avoiding certain attacks. | |
| Lookout | Your allies help you avoid being surprised. | |
| Outflank | Base attack bonus +4. | You look for every edge when flanking an enemy. |
| Paired Opportunists | You know how to make an enemy pay for lax defenses. | |
| Precise Strike | Dex 13, base attack bonus +1. | You are skilled at striking where it counts, as long as an ally distracts your foe. |
| Shielded Caster | Your allies cover you while you cast complicated spells. | |
| Shield Wall | Shield Proficiency. | You form a unified defense with those around you. |
| Swap Places | You are skilled at changing places with your ally during a chaotic melee. |
