6 weapons

Name ▲ Type Damage (S / M) Damage Type Critical Special
Chain, spiked Two-Handed Melee 1d6 / 2d4 Piercing ×2 disarm, trip Flails
Dire flail Two-Handed Melee 1d6/1d6 / 1d8/1d8 Bludgeoning ×2 Disarm, double, trip Double; Flails
Flail, dire Two-Handed Melee 1d6/1d6 / 1d8/1d8 Bludgeoning ×2 disarm, double, trip Double; Flails
Nunchaku Light Melee 1d4 / 1d6 Bludgeoning ×2 disarm, monk Flails; Monk
Spiked chain Two-Handed Melee 1d6 / 2d4 Piercing ×2 Disarm, trip Flails
Whip One-Handed Melee 1d2 / 1d3 Slashing ×2 disarm, nonlethal, reach, trip Flails