4 weapons

Name ▲ Type Damage (S / M) Damage Type Critical Special
Glaive Two-Handed Melee 1d8 / 1d10 Slashing ×3 reach Polearms
Guisarme Two-Handed Melee 1d6 / 2d4 Slashing ×3 reach, trip Polearms
Halberd Two-Handed Melee 1d8 / 1d10 Piercing or Slashing ×3 brace, trip Polearms
Ranseur Two-Handed Melee 1d6 / 2d4 Piercing ×3 disarm, reach Polearms