6 weapons

Name ▲ Damage (S / M) Damage Type Critical Special
Club 1d4 / 1d6 Bludgeoning ×2
Heavy mace 1d6 / 1d8 Bludgeoning ×2
Mace, heavy 1d6 / 1d8 Bludgeoning ×2
Mere club 1d3 / 1d4 Bludgeoning or Piercing ×2 Fragile
Morningstar 1d6 / 1d8 Bludgeoning and Piercing ×2
Shortspear 1d4 / 1d6 Piercing ×2