24 weapons

Name ▲ Damage (S / M) Damage Type Critical Special
Bolas 1d3 / 1d4 Bludgeoning ×2 nonlethal, trip
Bolts (10) — / —
Bolts (5) — / —
Boomerang 1d4 / 1d6 Bludgeoning ×2 see text
Crossbow, hand 1d3 / 1d4 Piercing 19–20/×2
Crossbow, repeating heavy 1d8 / 1d10 Piercing 19–20/×2
Crossbow, repeating light 1d6 / 1d8 Piercing 19–20/×2
Double crossbow 1d6 / 1d8 Piercing 19–20/×2
Halfling sling staff 1d6 / 1d8 Bludgeoning ×3
Hand crossbow 1d3 / 1d4 Piercing 19–20/×2
Kestros 1d6 / 1d8 Piercing ×3
Lasso — / — see text
Launching crossbow — / —
Net — / —
Repeating hand crossbow 1d3 / 1d4 Piercing 19–20/×2
Repeating heavy crossbow 1d8 / 1d10 Piercing 19–20/×2
Repeating light crossbow 1d6 / 1d8 Piercing 19–20/×2
Rope dart 1d3 / 1d4 Piercing ×2 monk
Shoanti bola 1d3 / 1d4 Bludgeoning and piercing ×2
Shuriken (5) 1 / 1d2 Piercing ×2 monk
Sling glove 1d3 / 1d4 Bludgeoning ×2
Sling staff, halfling 1d6 / 1d8 Bludgeoning ×3
Snag net — / — Piercing Trip, see text
Throwing shield 1d4 / 1d6 Bludgeoning ×2 Performance, trip