Spells
Feats
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Class Abilities
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Feat Type
Source: Advanced Player's Guide
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- Advanced Class Guide [17]
- Advanced Class Origins [1]
- Advanced Player's Guide [13] ×
- Advanced Race Guide [10]
- Adventurer's Guide [9]
- Animal Archive [3]
- Blood of Fiends [1]
- Cheliax, Empire of Devils [3]
- Dungeoneer's Handbook [3]
- Faiths & Philosophies [1]
- Gnomes of Golarion [9]
- Halflings of Golarion [1]
- Osirion, Legacy of Pharaohs [5]
- Pathfinder Core Rulebook [6]
- Pathfinder Unchained [1]
- Qadira, Jewel of the East [1]
- Sargava, the Lost Colony [1]
- Taldor, Echoes of Glory [4]
- Ultimate Campaign [3]
- Ultimate Combat [49]
- Ultimate Intrigue [28]
- Ultimate Magic [12]
13 feats
| Name ▲ | Types | Description |
|---|---|---|
| Cooperative Crafting | Your assistance makes item crafting far more efficient. | |
| Enforcer | Combat | You are skilled at causing fear in those you brutalize. |
| Greater Blind-Fight | Combat | Your enemies cannot hide from you. |
| Improved Blind-Fight | Combat | Your keen senses guide your hand against hidden foes. |
| Improved Share Spells | You can share spells with those you have a magical connection with. | |
| Master Alchemist | Your mastery of alchemy is nearly supernatural. | |
| Mounted Skirmisher | Combat | You are adept at attacking from upon a swift moving steed. |
| Parry Spell | You can throw an enemy spell back at its caster. | |
| Preferred Spell | You find it very easy to cast one particular spell. | |
| Selective Spell | Metamagic | Your allies need not fear friendly fire. |
| Spell Perfection | You are unequaled at the casting of one particular spell. | |
| Stone Sense | You can feel movement in the very earth and stones around you. | |
| Trick Riding | Combat | You are not only skilled at controlling a horse in combat; you can make it look like art. |
