Spells
Feats
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Classes
Class Abilities
Archetypes
Traits
Rules
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Feat Type
Source: Ultimate Magic
- Add column
- Clear ×
- Advanced Class Guide [17]
- Advanced Class Origins [1]
- Advanced Player's Guide [13]
- Advanced Race Guide [10]
- Adventurer's Guide [9]
- Animal Archive [3]
- Blood of Fiends [1]
- Cheliax, Empire of Devils [3]
- Dungeoneer's Handbook [3]
- Faiths & Philosophies [1]
- Gnomes of Golarion [9]
- Halflings of Golarion [1]
- Osirion, Legacy of Pharaohs [5]
- Pathfinder Core Rulebook [6]
- Pathfinder Unchained [1]
- Qadira, Jewel of the East [1]
- Sargava, the Lost Colony [1]
- Taldor, Echoes of Glory [4]
- Ultimate Campaign [3]
- Ultimate Combat [49]
- Ultimate Intrigue [28]
- Ultimate Magic [12] ×
12 feats
| Name ▲ | Types | Description |
|---|---|---|
| Ensemble | Teamwork | You can create an ensemble of skilled and amateur performers to aid you in your performance. |
| Fast Empathy | Your empathic attunement to nature connects you swiftly with bestial minds. | |
| Fire Music | Your ability to command fire and bardic music has created a strange blend of both magics. | |
| Greater Wild Empathy | Your natural empathy stretches across the world of nature. | |
| Implant Bomb | You can attach a bomb to a creature that explodes when the creature dies or after 24 hours. | |
| Insightful Gaze | In your personal interactions, you notice what others don’t. It’s hard to get anything past you. | |
| Learn Ranger Trap | You learn how to create one kind of ranger trap. | |
| Quick Channel | Your divine energies flash with dazzling speed. | |
| Shaping Focus | Your powers of shapeshifting outstrip your dabbling in the druidic faith. | |
| Spell Bluff | You know the principles of arcane dueling, and when fighting other spellcasters, you have... | |
| Thanatopic Spell | Metamagic | Your spells can pierce wards against negative energy and even affect undead targets. |
| Threnodic Spell | Metamagic | You can convert mind-affecting magic to necromantic power capable of controlling undead. |
