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Proficiency: Exotic
Damage Type
Crit Range
Crit Multiplier
Special: Disarm
11 weapons
| Name ▲ | Type | Damage (S / M) | Damage Type | Critical |
|---|---|---|---|---|
| Chain, spiked | Two-Handed Melee | 1d6 / 2d4 | Piercing | ×2 |
| Dire flail | Two-Handed Melee | 1d6/1d6 / 1d8/1d8 | Bludgeoning | ×2 |
| Flail, dire | Two-Handed Melee | 1d6/1d6 / 1d8/1d8 | Bludgeoning | ×2 |
| Nunchaku | Light Melee | 1d4 / 1d6 | Bludgeoning | ×2 |
| Sai | Light Melee | 1d3 / 1d4 | Bludgeoning | ×2 |
| Seven-branched sword | Two-Handed Melee | 1d8 / 1d10 | Slashing | ×3 |
| Spiked chain | Two-Handed Melee | 1d6 / 2d4 | Piercing | ×2 |
| Swordbreaker dagger | Light Melee | 1d3 / 1d4 | Slashing | ×2 |
| Tekko-kagi | Light Melee | 1d2 / 1d3 | Piercing | ×2 |
| Wahaika | One-Handed Melee | 1d4 / 1d6 | Bludgeoning | ×2 |
| Whip | One-Handed Melee | 1d2 / 1d3 | Slashing | ×2 |
