14 weapons

Name ▲ Type Damage (S / M) Damage Type Critical
Bo staff Two-Handed Melee 1d4 / 1d6 Bludgeoning ×2
Fighting fan Light Melee 1d3 / 1d4 Piercing ×3
Kama Light Melee 1d4 / 1d6 Slashing ×2
Knuckle axe Light Melee 1d4 / 1d6 Slashing ×3
Kusarigama Two-Handed Melee 1d2/1d4 / 1d3/1d6 Slashing or Bludgeoning ×2
Kyoketsu shoge Two-Handed Melee 1d3 / 1d4 Slashing or Piercing ×2
Nine-section whip One-Handed Melee 1d6 / 1d8 Bludgeoning 19–20/×2
Nunchaku Light Melee 1d4 / 1d6 Bludgeoning ×2
Rope dart Ranged 1d3 / 1d4 Piercing ×2
Sai Light Melee 1d3 / 1d4 Bludgeoning ×2
Seven-branched sword Two-Handed Melee 1d8 / 1d10 Slashing ×3
Shuriken (5) Ranged 1 / 1d2 Piercing ×2
Siangham Light Melee 1d4 / 1d6 Piercing ×2
Temple sword One-Handed Melee 1d6 / 1d8 Slashing 19–20/×2