Spells
Feats
Creatures
Magic Items
Weapons
Armor
Items
Classes
Class Abilities
Archetypes
Traits
Rules
Sources
Source: Pathfinder Core Rulebook
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- Advanced Class Guide [129]
- Advanced Class Origins [14]
- Advanced Player's Guide [166]
- Advanced Race Guide [183]
- Adventurer's Armory [3]
- Adventurer's Guide [63]
- Animal Archive [13]
- Blood of Angels [10]
- Blood of Fiends [14]
- Blood of the Elements [1]
- Blood of the Night [9]
- Champions of Balance [1]
- Cheliax, Empire of Devils [12]
- Curse of the Crimson Throne Player's Guide [4]
- Dragon Empires Primer [10]
- Dungeoneer's Handbook [7]
- Dwarves of Golarion [5]
- Elemental Master's Handbook [2]
- Faiths of Corruption [11]
- Faiths & Philosophies [15]
- Familiar Folio [14]
- Giant Hunter's Handbook [14]
- Gnomes of Golarion [13]
- Halflings of Golarion [11]
- Knights of the Inner Sea [1]
- Osirion, Legacy of Pharaohs [8]
- Pathfinder Core Rulebook [176] ×
- Pathfinder Unchained [24]
- People of the North [1]
- People of the Stars [5]
- Qadira, Jewel of the East [2]
- Quests and Campaigns [8]
- Sargava, the Lost Colony [6]
- Spymaster's Handbook [9]
- Taldor, Echoes of Glory [8]
- The Harrow Handbook [3]
- Ultimate Campaign [28]
- Ultimate Combat [255]
- Ultimate Intrigue [106]
- Ultimate Magic [110]
176 feats
| Name ▲ | Types | Prerequisites | Description |
|---|---|---|---|
| Acrobatic | You are skilled at leaping, jumping, and flying. | ||
| Acrobatic Steps | Dex 15, Nimble Moves. | You can easily move over and through obstacles. | |
| Agile Maneuvers | Combat | You’ve learned to use your quickness in place of brute force when performing combat maneuvers. | |
| Alertness | You often notice things that others might miss. | ||
| Alignment Channel | Ability to channel energy. | Choose chaos, evil, good, or law. You can channel divine energy to affect outsiders that possess... | |
| Animal Affinity | You are skilled at working with animals and mounts. | ||
| Arcane Armor Mastery | Combat | Arcane Armor Training, Medium Armor Proficiency, caster level 7th. | You have mastered the ability to cast spells while wearing armor. |
| Arcane Armor Training | Combat | Light Armor Proficiency, caster level 3rd. | You have learned how to cast spells while wearing armor. |
| Arcane Strike | Combat | Ability to cast arcane spells. | You draw upon your arcane power to enhance your weapons with magical energy. |
| Armor Proficiency, Heavy | Combat | Light Armor Proficiency, Medium Armor Proficiency. | You are skilled at wearing heavy armor. |
| Armor Proficiency, Light | Combat | You are skilled at wearing light armor. | |
| Armor Proficiency, Medium | Combat | Light Armor Proficiency. | You are skilled at wearing medium armor. |
| Athletic | You possess inherent physical prowess. | ||
| Augment Summoning | Spell Focus (conjuration). | Your summoned creatures are more powerful and robust. | |
| Bleeding Critical | Combat, Critical | Critical Focus, base attack bonus +11. | Your critical hits cause opponents to bleed profusely. |
| Blind-Fight | Combat | You are skilled at attacking opponents that you cannot clearly perceive. | |
| Blinding Critical | Combat, Critical | Critical Focus, base attack bonus +15. | Your critical hits blind your opponents. |
| Brew Potion | Item Creation | Caster level 3rd. | You can create magic potions. |
| Catch Off-Guard | Combat | Foes are surprised by your skilled use of unorthodox and improvised weapons. | |
| Channel Smite | Combat | Channel energy class feature. | You can channel your divine energy through a melee weapon you wield. |
| Cleave | Combat | Str 13, Power Attack, base attack bonus +1. | You can strike two adjacent foes with a single swing. |
| Combat Casting | You are adept at spellcasting when threatened or distracted. | ||
| Combat Expertise | Combat | Int 13. | You can increase your defense at the expense of your accuracy. |
| Combat Reflexes | Combat | You can make additional attacks of opportunity. | |
| Command Undead | Channel negative energy class feature. | Using foul powers of necromancy, you can command undead creatures, making them into your servants. | |
| Craft Magic Arms and Armor | Item Creation | Caster level 5th. | You can create magic armor, shields, and weapons. |
| Craft Rod | Item Creation | Caster level 9th. | You can create magic rods. |
| Craft Staff | Item Creation | Caster level 11th. | You can create magic staves. |
| Craft Wand | Item Creation | Caster level 5th. | You can create magic wands. |
| Craft Wondrous Item | Item Creation | Caster level 3rd. | You can create wondrous items, a type of magic item. |
| Critical Focus | Combat | Base attack bonus +9. | You are trained in the art of causing pain. |
| Critical Mastery | Combat | Critical Focus, any two critical feats, 14th- level fighter. | Your critical hits cause two additional effects. |
| Dazzling Display | Combat | Weapon Focus, proficiency with the selected weapon. | Your skill with your favored weapon can frighten enemies. |
| Deadly Aim | Combat | Dex 13, base attack bonus +1. | You can make exceptionally deadly ranged attacks by pinpointing a foe’s weak spot, at the... |
| Deadly Stroke | Combat | Dazzling Display, Greater Weapon Focus, Shatter Defenses, Weapon Focus,... | With a well-placed strike, you can bring a swift and painful end to most foes. |
| Deafening Critical | Combat, Critical | Critical Focus, base attack bonus +13. | Your critical hits cause enemies to lose their hearing. |
| Deceitful | You are skilled at deceiving others, both with the spoken word and with physical disguises. | ||
| Defensive Combat Training | Combat | You excel at defending yourself from all manner of combat maneuvers. | |
| Deflect Arrows | Combat | Dex 13, Improved Unarmed Strike. | You can knock arrows and other projectiles off course, preventing them from hitting you. |
| Deft Hands | You have exceptional manual dexterity. | ||
| Diehard | Endurance. | You are especially hard to kill. Not only do your wounds automatically stabilize when grievously... | |
| Disruptive | Combat | 6th-level fighter. | Your training makes it difficult for enemy spellcasters to safely cast spells near you. |
| Dodge | Combat | Dex 13. | Your training and reflexes allow you to react swiftly to avoid an opponents’ attacks. |
| Double Slice | Combat | Dex 15, Two-Weapon Fighting. | Your off-hand weapon while dual-wielding strikes with greater power. |
| Elemental Channel | Channel energy class feature. | Choose one elemental subtype, such as air, earth, fire, or water. You can channel your divine... | |
| Empower Spell | Metamagic | You can increase the power of your spells, causing them to deal more damage. | |
| Endurance | Harsh conditions or long exertions do not easily tire you. | ||
| Enlarge Spell | Metamagic | You can increase the range of your spells. | |
| Eschew Materials | You can cast many spells without needing to utilize minor material components. | ||
| Exhausting Critical | Combat, Critical | Critical Focus, Tiring Critical, base attack bonus +15. | Your critical hits cause opponents to become exhausted. |
| Exotic Weapon Proficiency | Combat | Base attack bonus +1. | Choose one type of exotic weapon, such as the spiked chain or whip. You understand how to use... |
| Extend Spell | Metamagic | You can make your spells last twice as long. | |
| Extra Channel | Channel energy class feature. | You can channel divine energy more often. | |
| Extra Ki | Ki pool class feature. | You can use your ki pool more times per day than most. | |
| Extra Lay On Hands | Lay on hands class feature. | You can use your lay on hands ability more often. | |
| Extra Mercy | Lay on hands class feature, mercy class feature. | Your lay on hands ability adds an additional mercy. | |
| Extra Performance | Bardic performance class feature. | You can use your bardic performance ability more often than normal. | |
| Extra Rage | Rage class feature. | You can use your rage ability more than normal. | |
| Far Shot | Combat | Point-Blank Shot. | You are more accurate at longer ranges. |
| Fleet | You are faster than most. | ||
| Forge Ring | Item Creation | Caster level 7th. | You can create magic rings. |
| Gorgon’s Fist | Combat | Improved Unarmed Strike, Scorpion Style, base attack bonus +6. | With one well-placed blow, you leave your target reeling. |
| Great Cleave | Combat | Str 13, Cleave, Power Attack, base attack bonus +4. | You can strike many adjacent foes with a single blow. |
| Greater Bull Rush | Combat | Improved Bull Rush, Power Attack, base attack bonus +6, Str 13. | Your bull rush attacks throw enemies off balance. |
| Greater Disarm | Combat | Combat Expertise, Improved Disarm, base attack bonus +6, Int 13. | You can knock weapons far from an enemy’s grasp. |
| Greater Feint | Combat | Combat Expertise, Improved Feint, base attack bonus +6, Int 13. | You are skilled at making foes overreact to your attacks. |
| Greater Grapple | Combat | Improved Grapple, Improved Unarmed Strike, base attack bonus +6, Dex 13. | Maintaining a grapple is second nature to you. |
| Greater Overrun | Combat | Improved Overrun, Power Attack, base attack bonus +6, Str 13. | Enemies must dive to avoid your dangerous move. |
| Greater Penetrating Strike | Combat | Penetrating Strike, Weapon Focus, 16th- level fighter. | Your attacks penetrate the defenses of most foes. |
| Greater Shield Focus | Combat | Shield Focus, Shield Proficiency, 8th- level fighter. | You are skilled at deflecting blows with your shield. |
| Greater Spell Focus | Spell Focus. | Choose a school of magic to which you have already applied the Spell Focus feat. Any spells you... | |
| Greater Spell Penetration | Spell Penetration. | Your spells break through spell resistance much more easily than most. | |
| Greater Sunder | Combat | Improved Sunder, Power Attack, base attack bonus +6, Str 13. | Your devastating strikes cleave through weapons and armor and into their wielders, damaging both... |
| Greater Trip | Combat | Combat Expertise, Improved Trip, base attack bonus +6, Int 13. | You can make free attacks on foes that you knock down. |
| Greater Two-Weapon Fighting | Combat | Dex 19, Improved Two-Weapon Fighting, Two-Weapon Fighting, base attack bonus +11. | You are incredibly skilled at fighting with two weapons at the same time. |
| Greater Vital Strike | Combat | Improved Vital Strike, Vital Strike, base attack bonus +16. | You can make a single attack that deals incredible damage. |
| Greater Weapon Focus | Combat | Proficiency with selected weapon, Weapon Focus with selected weapon,... | Choose one type of weapon (including unarmed strike or grapple) for which you have already... |
| Greater Weapon Specialization | Combat | Proficiency with selected weapon, Greater Weapon Focus with selected weapon,... | Choose one type of weapon (including unarmed strike or grapple) for which you possess the... |
| Great Fortitude | You are resistant to poisons, diseases, and other maladies. | ||
| Heighten Spell | Metamagic | You can cast spells as if they were a higher level. | |
| Improved Bull Rush | Combat | Str 13, Power Attack, base attack bonus +1. | You are skilled at pushing your foes around. |
| Improved Channel | Channel energy class feature. | Your channeled energy is harder to resist. | |
| Improved Counterspell | You are skilled at countering the spells of others using similar spells. | ||
| Improved Critical | Combat | Proficient with weapon, base attack bonus +8. | Attacks made with your chosen weapon are quite deadly. |
| Improved Disarm | Combat | Int 13, Combat Expertise. | You are skilled at knocking weapons from a foe’s grasp. |
| Improved Familiar | Ability to acquire a new familiar, compatible alignment, sufficiently high... | This feat allows you to acquire a powerful familiar, but only when you could normally acquire a... | |
| Improved Feint | Combat | Int 13, Combat Expertise. | You are skilled at fooling your opponents in combat. |
| Improved Grapple | Combat | Dex 13, Improved Unarmed Strike. | You are skilled at grappling opponents. |
| Improved Great Fortitude | Great Fortitude. | You can draw upon an inner reserve to resist diseases, poisons, and other grievous harm. | |
| Improved Initiative | Combat | Your quick reflexes allow you to react rapidly to danger. | |
| Improved Iron Will | Iron Will. | Your clarity of thought allows you to resist mental attacks. | |
| Improved Lightning Reflexes | Lightning Reflexes. | You have a knack for avoiding danger all around you. | |
| Improved Overrun | Combat | Str 13, Power Attack, base attack bonus +1. | You are skilled at running down your foes. |
| Improved Precise Shot | Combat | Dex 19, Point-Blank Shot, Precise Shot, base attack bonus +11. | Your ranged attacks ignore anything but total concealment and cover. |
| Improved Shield Bash | Combat | Shield Proficiency. | You can protect yourself with your shield, even if you use it to attack. |
| Improved Sunder | Combat | Str 13, Power Attack, base attack bonus +1. | You are skilled at damaging your foes’ weapons and armor. |
| Improved Trip | Combat | Int 13, Combat Expertise. | You are skilled at sending your opponents to the ground. |
| Improved Two-Weapon Fighting | Combat | Dex 17, Two-Weapon Fighting, base attack bonus +6. | You are skilled at fighting with two weapons. |
| Improved Unarmed Strike | Combat | You are skilled at fighting while unarmed. | |
| Improved Vital Strike | Combat | Vital Strike, base attack bonus +11. | You can make a single attack that deals a large amount of damage. |
| Improvised Weapon Mastery | Combat | Catch Off-Guard or Throw Anything, base attack bonus +8. | You can turn nearly any object into a deadly weapon, from a razor-sharp chair leg to a sack of flour. |
| Intimidating Prowess | Combat | Your physical might is intimidating to others. | |
| Iron Will | You are more resistant to mental effects. | ||
| Leadership | Character level 7th. Benefits: This feat enables you to attract a loyal... | You attract followers to your cause and a companion to join you on your adventures. | |
| Lightning Reflexes | You have faster reflexes than normal. | ||
| Lightning Stance | Combat | Dex 17, Dodge, Wind Stance, base attack bonus +11. | The speed at which you move makes it nearly impossible for opponents to strike you. |
| Lunge | Combat | Base attack bonus +6. | You can strike foes that would normally be out of reach. |
| Magical Aptitude | You are skilled at spellcasting and using magic items. | ||
| Manyshot | Combat | Dex 17, Point-Blank Shot, Rapid Shot, base attack bonus +6. | You can fire multiple arrows at a single target. |
| Martial Weapon Proficiency | Combat | Choose a type of martial weapon. You understand how to use that type of martial weapon in combat. | |
| Master Craftsman | 5 ranks in any Craft or Profession skill. | Your superior crafting skills allow you to create simple magic items. | |
| Maximize Spell | Metamagic | Your spells have the maximum possible effect. | |
| Medusa’s Wrath | Combat | Improved Unarmed Strike, Gorgon’s Fist, Scorpion Style, base attack bonus +11. | You can take advantage of your opponent’s confusion, delivering multiple blows. |
| Mobility | Combat | Dex 13, Dodge. | You can easily move through a dangerous melee. |
| Mounted Archery | Combat | Ride 1 rank, Mounted Combat. | You are skilled at making ranged attacks while mounted. |
| Mounted Combat | Combat | Ride 1 rank. | You are adept at guiding your mount through combat. |
| Natural Spell | Wis 13, wild shape class feature. | You can cast spells even while in a form that cannot normally cast spells. | |
| Nimble Moves | Dex 13. | You can move across a single obstacle with ease. | |
| Penetrating Strike | Combat | Weapon Focus, 12th-level fighter, proficiency with weapon. | Your attacks are capable of penetrating the defenses of some creatures. |
| Persuasive | You are skilled at swaying attitudes and intimidating others into your way of thinking. | ||
| Pinpoint Targeting | Combat | Dex 19, Improved Precise Shot, Point- Blank Shot, Precise Shot, base attack... | You can target the weak points in your opponent’s armor. |
| Point-Blank Shot | Combat | You are especially accurate when making ranged attacks against close targets. | |
| Power Attack | Combat | Str 13, base attack bonus +1. | You can make exceptionally deadly melee attacks by sacrificing accuracy for strength. |
| Precise Shot | Combat | Point-Blank Shot. | You are adept at firing ranged attacks into melee. |
| Quick Draw | Combat | Base attack bonus +1. | You can draw weapons faster than most. |
| Quicken Spell | Metamagic | You can cast spells in a fraction of the normal time. | |
| Rapid Reload | Combat | Weapon Proficiency (crossbow type chosen). | Choose a type of crossbow (hand, light, or heavy). You can reload such weapons quickly. |
| Rapid Shot | Combat | Dex 13, Point-Blank Shot. | You can make an additional ranged attack. |
| Ride-By Attack | Combat | Ride 1 rank, Mounted Combat. | While mounted and charging, you can move, strike at a foe, and then continue moving. |
| Run | You are swift of foot. | ||
| Scorpion Style | Combat | Improved Unarmed Strike. | You can perform an unarmed strike that greatly hampers your target’s movement. |
| Scribe Scroll | Item Creation | Caster level 1st. | You can create magic scrolls. |
| Selective Channeling | Cha 13, channel energy class feature. | You can choose whom to affect when you channel energy. | |
| Self-Sufficient | You know how to get along in the wild and how to effectively treat wounds. | ||
| Shatter Defenses | Combat | Weapon Focus, Dazzling Display, base attack bonus +6, proficiency with weapon. | Your skill with your chosen weapon leaves opponents unable to defend themselves if you strike... |
| Shield Focus | Combat | Shield Proficiency, base attack bonus +1. | You are skilled at deflecting blows with your shield. |
| Shield Master | Combat | Improved Shield Bash, Shield Proficiency, Shield Slam, Two-Weapon Fighting,... | Your mastery of the shield allows you to fight with it without hindrance. |
| Shield Proficiency | Combat | You are trained in how to properly use a shield. | |
| Shield Slam | Combat | Improved Shield Bash, Shield Proficiency, Two-Weapon Fighting, base attack bonus +6. | In the right position, your shield can be used to send opponents flying. |
| Shot on the Run | Combat | Dex 13, Dodge, Mobility, Point-Blank Shot, base attack bonus +4. | You can move, fire a ranged weapon, and move again before your foes can react. |
| Sickening Critical | Combat, Critical | Critical Focus, base attack bonus +11. | Your critical hits cause opponents to become sickened. |
| Silent Spell | Metamagic | You can cast your spells without making any sound. | |
| Simple Weapon Proficiency | Combat | You are trained in the use of basic weapons. | |
| Skill Focus | Choose a skill. You are particularly adept at that skill. | ||
| Snatch Arrows | Combat | Dex 15, Deflect Arrows, Improved Unarmed Strike. | Instead of knocking an arrow or ranged attack aside, you can catch it in mid-flight. |
| Spellbreaker | Combat | Disruptive, 10th-level fighter. | You can strike at enemy spellcasters who fail to cast defensively when you threaten them. |
| Spell Focus | Choose a school of magic. Any spells you cast of that school are more difficult to resist. | ||
| Spell Mastery | 1st-level wizard. | You have mastered a small handful of spells, and can prepare these spells without referencing... | |
| Spell Penetration | Your spells break through spell resistance more easily than most. | ||
| Spirited Charge | Combat | Ride 1 rank, Mounted Combat, Ride- By Attack. | Your mounted charge attacks deal a tremendous amount of damage. |
| Spring Attack | Combat | Dex 13, Dodge, Mobility, base attack bonus +4. | You can deftly move up to a foe, strike, and withdraw before he can react. |
| Staggering Critical | Combat, Critical | Critical Focus, base attack bonus +13. | Your critical hits cause opponents to slow down. |
| Stand Still | Combat | Combat Reflexes. | You can stop foes that try to move past you. |
| Stealthy | You are good at avoiding unwanted attention and slipping out of bonds. | ||
| Step Up | Combat | Base attack bonus +1. | You can close the distance when a foe tries to move away. |
| Still Spell | Metamagic | You can cast spells without moving. | |
| Strike Back | Combat | Base attack bonus +11. | You can strike at foes that attack you using their superior reach, by targeting their limbs or... |
| Stunning Critical | Combat, Critical | Critical Focus, Staggering Critical, base attack bonus +17. | Your critical hits cause opponents to become stunned. |
| Stunning Fist | Combat | Dex 13, Wis 13, Improved Unarmed Strike, base attack bonus +8. | You know just where to strike to temporarily stun a foe. |
| Throw Anything | Combat | You are used to throwing things you have on hand. | |
| Tiring Critical | Combat, Critical | Critical Focus, base attack bonus +13. | Your critical hits cause opponents to become fatigued. |
| Toughness | You have enhanced physical stamina. | ||
| Tower Shield Proficiency | Combat | Shield Proficiency. | You are trained in how to properly use a tower shield. |
| Trample | Combat | Ride 1 rank, Mounted Combat. | While mounted, you can ride down opponents and trample them under your mount. |
| Turn Undead | Channel positive energy class feature. | Calling upon higher powers, you cause undead to flee from the might of your unleashed divine energy. | |
| Two-Weapon Defense | Combat | Dex 15, Two-Weapon Fighting. | You are skilled at defending yourself while dual-wielding. |
| Two-Weapon Fighting | Combat | Dex 15. | You can fight with a weapon wielded in each of your hands. You can make one extra attack each... |
| Two-Weapon Rend | Combat | Dex 17, Double Slice, Improved Two-Weapon Fighting, Two-Weapon Fighting,... | Striking with both of your weapons simultaneously, you can use them to deliver devastating wounds. |
| Unseat | Combat | Str 13, Ride 1 rank, Mounted Combat, Power Attack, Improved Bull Rush, base... | You are skilled at unseating your mounted opponents. |
| Vital Strike | Combat | Base attack bonus +6. | You make a single attack that deals significantly more damage than normal. |
| Weapon Finesse | Combat | You are trained in using your agility in melee combat, as opposed to brute strength. | |
| Weapon Focus | Combat | Proficiency with selected weapon, base attack bonus +1. | Choose one type of weapon. You can also choose unarmed strike or grapple (or ray, if you are a... |
| Weapon Specialization | Combat | Proficiency with selected weapon, Weapon Focus with selected weapon, fighter... | You are skilled at dealing damage with one weapon. Choose one type of weapon (including unarmed... |
| Whirlwind Attack | Combat | Dex 13, Int 13, Combat Expertise, Dodge, Mobility, Spring Attack, base... | You can strike out at every foe within reach. |
| Widen Spell | Metamagic | You can cast your spells so that they occupy a larger space. | |
| Wind Stance | Combat | Dex 15, Dodge, base attack bonus +6. | Your erratic movements make it difficult for enemies to pinpoint your location. |
