83 weapons

Name ▲ Proficiency Type Damage (S / M) Damage Type Critical Special
Arrows (20) Martial Ranged — / —
Axe, orc double Exotic Two-Handed Melee 1d6/1d6 / 1d8/1d8 Slashing ×3 double
Axe, throwing Martial Light Melee 1d4 / 1d6 Slashing ×2
Battleaxe Martial One-Handed Melee 1d6 / 1d8 Slashing ×3
Blowgun Simple Ranged 1 / 1d2 Piercing ×2
Bolas Exotic Ranged 1d3 / 1d4 Bludgeoning ×2 nonlethal, trip
Bolts (10) Exotic Ranged — / —
Bolts (5) Exotic Ranged — / —
Bolts, crossbow (10) Simple Ranged — / —
Bullets, sling (10) Simple Ranged — / —
Chain, spiked Exotic Two-Handed Melee 1d6 / 2d4 Piercing ×2 disarm, trip
Club Simple One-Handed Melee 1d4 / 1d6 Bludgeoning ×2
Crossbow, hand Exotic Ranged 1d3 / 1d4 Piercing 19–20/×2
Crossbow, heavy Simple Ranged 1d8 / 1d10 Piercing 19–20/×2
Crossbow, light Simple Ranged 1d6 / 1d8 Piercing 19–20/×2
Crossbow, repeating heavy Exotic Ranged 1d8 / 1d10 Piercing 19–20/×2
Crossbow, repeating light Exotic Ranged 1d6 / 1d8 Piercing 19–20/×2
Curve blade, elven Exotic Two-Handed Melee 1d8 / 1d10 Slashing 18–20/×2
Dagger Simple Light Melee 1d3 / 1d4 Piercing or Slashing 19-20/x2 —
Dagger, punching Simple Light Melee 1d3 / 1d4 Piercing ×3
Dart Simple Ranged 1d3 / 1d4 Piercing ×2
Darts, blowgun (10) Simple Ranged — / —
Falchion Martial Two-Handed Melee 1d6 / 2d4 Slashing 18–20/×2
Flail Martial One-Handed Melee 1d6 / 1d8 Bludgeoning ×2 disarm, trip
Flail, dire Exotic Two-Handed Melee 1d6/1d6 / 1d8/1d8 Bludgeoning ×2 disarm, double, trip
Flail, heavy Martial Two-Handed Melee 1d8 / 1d10 Bludgeoning 19–20/×2 disarm, trip
Gauntlet Simple 1d2 / 1d3 Bludgeoning ×2
Gauntlet, spiked Simple Light Melee 1d3 / 1d4 Piercing ×2
Glaive Martial Two-Handed Melee 1d8 / 1d10 Slashing ×3 reach
Greataxe Martial Two-Handed Melee 1d10 / 1d12 Slashing ×3
Greatclub Martial Two-Handed Melee 1d8 / 1d10 Bludgeoning ×2
Greatsword Martial Two-Handed Melee 1d10 / 2d6 Slashing 19–20/×2
Guisarme Martial Two-Handed Melee 1d6 / 2d4 Slashing ×3 reach, trip
Halberd Martial Two-Handed Melee 1d8 / 1d10 Piercing or Slashing ×3 brace, trip
Hammer, gnome hooked Exotic Two-Handed Melee 1d6/1d4 / 1d8/1d6 Bludgeoning or Piercing ×3/×4 double, trip
Hammer, light Martial Light Melee 1d3 / 1d4 Bludgeoning ×2
Handaxe Martial Light Melee 1d4 / 1d6 Slashing ×3
Javelin Simple Ranged 1d4 / 1d6 Piercing ×2
Kama Exotic Light Melee 1d4 / 1d6 Slashing ×2 monk, trip
Kukri Martial Light Melee 1d3 / 1d4 Slashing 18–20/×2
Lance Martial Two-Handed Melee 1d6 / 1d8 Piercing ×3 reach
Longbow Martial Ranged 1d6 / 1d8 Piercing ×3
Longbow, composite Martial Ranged 1d6 / 1d8 Piercing ×3
Longspear Simple Two-Handed Melee 1d6 / 1d8 Piercing ×3 brace, reach
Longsword Martial One-Handed Melee 1d6 / 1d8 Slashing 19–20/×2
Mace, heavy Simple One-Handed Melee 1d6 / 1d8 Bludgeoning ×2
Mace, light Simple Light Melee 1d4 / 1d6 Bludgeoning ×2
Morningstar Simple One-Handed Melee 1d6 / 1d8 Bludgeoning and Piercing ×2
Net Exotic Ranged — / —
Nunchaku Exotic Light Melee 1d4 / 1d6 Bludgeoning ×2 disarm, monk
Pick, heavy Martial One-Handed Melee 1d4 / 1d6 Piercing ×4
Pick, light Martial Light Melee 1d3 / 1d4 Piercing ×4
Quarterstaff Simple Two-Handed Melee 1d4/1d4 / 1d6/1d6 Bludgeoning ×2 double, monk
Ranseur Martial Two-Handed Melee 1d6 / 2d4 Piercing ×3 disarm, reach
Rapier Martial One-Handed Melee 1d4 / 1d6 Piercing 18–20/×2
Sai Exotic Light Melee 1d3 / 1d4 Bludgeoning ×2 disarm, monk
Sap Martial Light Melee 1d4 / 1d6 Bludgeoning ×2 nonlethal
Scimitar Martial One-Handed Melee 1d4 / 1d6 Slashing 18–20/×2
Scythe Martial Two-Handed Melee 1d6 / 2d4 Piercing or Slashing ×4 trip
Shield, heavy Martial One-Handed Melee 1d3 / 1d4 Bludgeoning ×2
Shield, light Martial Light Melee 1d2 / 1d3 Bludgeoning ×2
Shortbow Martial Ranged 1d4 / 1d6 Piercing ×3
Shortbow, composite Martial Ranged 1d4 / 1d6 Piercing ×3
Shortspear Simple One-Handed Melee 1d4 / 1d6 Piercing ×2
Shuriken (5) Exotic Ranged 1 / 1d2 Piercing ×2 monk
Siangham Exotic Light Melee 1d4 / 1d6 Piercing ×2 monk
Sickle Simple Light Melee 1d4 / 1d6 Slashing ×2 trip
Sling Simple Ranged 1d3 / 1d4 Bludgeoning ×2
Sling staff, halfling Exotic Ranged 1d6 / 1d8 Bludgeoning ×3
Spear Simple Two-Handed Melee 1d6 / 1d8 Piercing ×3 brace
Spiked armor Martial Light Melee 1d4 / 1d6 Piercing ×2
Spiked shield, heavy Martial One-Handed Melee 1d4 / 1d6 Piercing ×2
Spiked shield, light Martial Light Melee 1d3 / 1d4 Piercing ×2
Starknife Martial Light Melee 1d3 / 1d4 Piercing ×3
Sword, bastard Exotic One-Handed Melee 1d8 / 1d10 Slashing 19–20/×2
Sword, short Martial Light Melee 1d4 / 1d6 Piercing 19–20/×2
Sword, two-bladed Exotic Two-Handed Melee 1d6/1d6 / 1d8/1d8 Slashing 19–20/×2 double
Trident Martial One-Handed Melee 1d6 / 1d8 Piercing ×2 brace
Unarmed strike Simple 1d2 / 1d3 Bludgeoning ×2 nonlethal
Urgrosh, dwarven Exotic Two-Handed Melee 1d6/1d4 / 1d8/1d6 Piercing or Slashing ×3 brace, double
Waraxe, dwarven Exotic One-Handed Melee 1d8 / 1d10 Slashing ×3
Warhammer Martial One-Handed Melee 1d6 / 1d8 Bludgeoning ×3
Whip Exotic One-Handed Melee 1d2 / 1d3 Slashing ×2 disarm, nonlethal, reach, trip