Trap Sense (Ex)
At 3rd level, a barbarian gains a +1 bonus on Reflex saves made to avoid traps and a +1 dodge bonus to AC against attacks made by traps. These bonuses increase by +1 every three barbarian levels thereafter (6th, 9th, 12th, 15th, and 18th level). Trap sense bonuses gained from multiple classes stack.
Replaced or modified by archetypes
- Battle Scavenger (Breaker)
- Pit Fighter (Brutal Pugilist)
- Elemental Fury (Elemental Kin)
- Extreme Endurance (Invulnerable Rager)
- Naked Courage (Savage Barbarian)
- Sixth Sense (Superstitious)
- Resilience of Steel (Armored Hulk)
- Scarification (Scarred Rager)
- Savage Sailor (Sea Reaver)
- Massive Weapons (Titan Mauler)
- Trophy Fetish (True Primitive)
- Intimidating Gouge (Raging Cannibal)
