Bloodline
Each bloodrager has a source of magic somewhere in his heritage that empowers his bloodrages, bonus feats, and bonus spells. Sometimes this source reflects a distant blood relationship to a powerful being, or is due to an extreme event involving such a creature somewhere in his family’s past. Regardless of the source, this influence manifests in a number of ways. A bloodrager must pick one bloodline upon taking his first level of bloodrager. Once made, this choice cannot be changed.
When choosing a bloodline, the bloodrager’s alignment doesn’t restrict his choices. A good bloodrager could come from an abyssal bloodline, a celestial bloodline could beget an evil bloodrager generations later, a bloodrager from an infernal bloodline could be chaotic, and so on. Though his bloodline empowers him, it doesn’t dictate or limit his thoughts and behavior.
The bloodrager gains bloodline powers at 1st level, 4th level, and every 4 levels thereafter. The bloodline powers a bloodrager gains are described in his chosen bloodline. For all spell-like bloodline powers, treat the character’s bloodrager level as the caster level.
At 6th level and every 3 levels thereafter, a bloodrager receives one bonus feat chosen from a list specific to each bloodline. The bloodrager must meet the prerequisites for these bonus feats.
At 7th, 10th, 13th, and 16th levels, a bloodrager learns an additional spell derived from his bloodline. These spells are in addition to the number of spells given on Table 1–4. These spells cannot be exchanged for different spells at higher levels.
If the bloodrager takes levels in another class that grants a bloodline, the bloodlines must be the same type, even if that means that the bloodline of one of the classes must change. Subject to GM discretion, the bloodrager can change his previous bloodline to make them conform.
Bloodline options
- Angelic Attacks
- Claws
- Confusing Critical
- Destined Strike
- Disruptive Bloodrage
- Elemental Strikes
- Frightful Charger
- Hellfire Strike
- Staggering Strike
- Abnormal Reach
- Arcane Bloodrage
- Celestial Resistances
- Demonic Bulk
- Draconic Resistance
- Elemental Resistance
- Fated Bloodrager
- Ghost Strike
- Infernal Resistance
- Leaping Charger
- Damage Reduction
- Aberrant Fortitude
- Blurring Movement
- Breath Weapon
- Certain Strike
- Conviction
- Death’s Gift
- Demon Resistances
- Diabolical Arrogance
- Elemental Movement
- Greater Arcane Bloodrage
- Abyssal Bloodrage
- Caster’s Scourge
- Dark Wings
- Defy Death
- Dragon Wings
- Frightful Strikes
- Power of the Elements
- Quickling Bloodrage
- Unusual Anatomy
- Wings of Heaven
- Aberrant Resistance
- Angelic Protection
- Demonic Aura
- Dragon Form
- Elemental Form
- Hellfire Charge
- Incorporeal Bloodrager
- One with Nature
- True Arcane Bloodrage
- Unstoppable
- Aberrant Form
- Ascension
- Caster’s Bane
- Demonic Immunities
- Elemental Body
- Fiend of the Pit
- Fury of the Fey
- Mighty Bloodrage
- One Foot in the Grave
- Power of Wyrms
- Victory or Death
