Brawler

Hit Die: d10.


Skill Ranks per Level: 4 + Int modifier.


Alignment: Any.


Source: Advanced Class Guide, p. 23

Deadly even with nothing in her hands, a brawler eschews the fighter’s heavy armor and the monk’s mysticism, focusing instead on perfecting many styles of brutal unarmed combat. Versatile, agile, and able to adapt to most enemy attacks, a brawler’s body is a powerful weapon.

Role: Brawlers are maneuverable and well suited for

Class Skills

The brawler’s class skills are Acrobatics (Dex), Climb (Str), Craft (Int), Escape Artist (Dex), Handle Animal (Cha), Intimidate (Cha), Knowledge (dungeoneering) (Int), Knowledge (local) (Int), Perception (Wis), Profession (Wis), Ride (Dex), Sense Motive (Wis), and Swim (Str).

Table: Brawler

LevelBase Attack BonusFort SaveRef SaveWill SaveSpecial
1st+1+2+2+01d6 Brawler’s
2nd+2+3+3+01d6 Bonus combat
3rd+3+3+3+11d6 Maneuver
4th+4+4+4+11d8 AC bonus
5th+5+4+4+11d8 Bonus combat
6th+6/+1+5+5+21d8 Martial flexibility
7th+7/+2+5+5+21d8 Maneuver
8th+8/+3+6+6+21d10 Bonus combat
9th+9/+4+6+6+31d10 AC bonus
10th+10/+5+7+7+31d10 Martial flexibility
11th+11/+6/+1+7+7+31d10 Bonus combat
12th+12/+7/+2+8+8+42d6 Brawler’s
13th+13/+8/+3+8+8+42d6 AC bonus
14th+14/+9/+4+9+9+42d6 Bonus combat
15th+15/+10/+5+9+9+52d6 Brawler’s
16th+16/+11/+6/+1+10+10+52d8 Awesome
17th+17/+12/+7/+2+10+10+52d8 Bonus combat
18th+18/+13/+8/+3+11+11+62d8 AC bonus
19th+19/+14/+9/+4+11+11+62d8 Maneuver
20th+20/+15/+10/+5+12+12+62d10 Bonus combat (any number) effect as a full-

Class Features

Unarmed Strike level 1

At 1st level, a brawler gains Improved Unarmed Strike as a bonus feat. A brawler may attack with fists, elbows, knees, and feet. This means that a brawler may make unarmed strikes with her hands full. A brawler applies her full Strength modifier (not half) on damage rolls for all her unarmed strikes.

Usually, a brawler’s unarmed strikes deal lethal damage, but she can choose to deal nonlethal damage instead with no penalty on her attack roll. She has the same choice to deal lethal or nonlethal damage while grappling.

A brawler’s unarmed strike is treated as both a manufactured weapon and a natural weapon for the purposes of spells and effects that modify either manufactured weapons or natural weapons.

A brawler also deals more damage with her unarmed strikes than others, as shown on Table 1–5: Brawler. The unarmed damage values given on that table are for Medium brawlers. A Small brawler deals less damage than the amount given there with her unarmed attacks, while a Large brawler deals more damage; see the following table. Small or Large Brawler Unarmed Damage Damage Damage Level (Small Brawler) (Large Brawler) 1st–3rd 1d4 1d8 4th–7th 1d6 2d6 8th–11th 1d8 2d8 12th–15th 1d10 3d6 16th–19th 2d6 3d8 20th 2d8 4d8 Bonus Combat Feats: At 2nd level and every 3 levels thereafter, a brawler gains a bonus combat feat in addition to those gained from normal advancement. These bonus feats must be ones that affect or improve her defenses or melee attacks. The brawler must meet the prerequisites of the selected bonus combat feat.

Upon reaching 5th level and every 3 levels thereafter, a brawler can choose to learn a new bonus combat feat in place of a bonus combat feat she has already learned. In effect, the brawler loses the bonus combat feat in exchange for the new one. The old feat cannot be one that was used as a prerequisite for another feat, prestige class, or other ability. A brawler can change only one feat at any given level, and must choose whether or not to swap the feat at the time she gains a new bonus combat feat for the level.

8 more under Unarmed Strike: Brawler’s Flurry, Maneuver Training, AC Bonus, Knockout, Brawler’s Strike, Close Weapon Mastery, Awesome Blow, Improved Awesome Blow

Weapon and Armor Proficiency

A brawler is proficient with all simple weapons plus the handaxe, the short sword, and weapons from the close weapon group. She is proficient with light armor and shields (except tower shields).

3 more under Weapon and Armor Proficiency: Martial Training, Brawler’s Cunning, Martial Flexibility

Archetypes