Wild Tricks (Ex)
Source: Advanced Class Guide, p. 89
Replaces: This ability replaces the bonus combat feats gained at 5th, 11th, and 17th levels.
The wild child has learned a number of tricks to aid his allies and his animal companion, as well as to hinder his opponents. At 5th level and every 6 levels thereafter, the wild child learns one hunter’s trick. He cannot choose any tricks that rely on ranged attacks. The wild child can use these tricks a number of times per day equal to 1/2 his brawler level + his Constitution modifier. This ability otherwise follows the rules of the hunter’s tricks ability, including all action costs. This ability replaces the bonus combat feats gained at 5th, 11th, and 17th levels.
At 15th level, the cavalier can use this ability to change his mount into a Medium or Large dragon. When taking this form, the cavalier’s wild mount shape now functions as form of the dragon I, except as noted above.
