Brawler › Winding Path Renegade
Mystery of Unblinking Flame (Su)
At 2nd level, the winding path renegade increases her speed by 10 feet (this is treated as an enhancement bonus). If she uses her monk moves class ability to gain fast movement, the abilities stack with each other. At 8th level, if the winding path renegade begins her turn with the grappled condition, she can deal 2d6 points of fire damage to all other creatures in the grapple as a free action. At 14th level, the winding path renegade becomes as difficult to contain as a flame. Once per day as a full-round action, she can transform into liquid flame, instantly escaping all bonds as if under the effect of freedom of movement and moving up to her speed. When moving as part of this ability, she can move through creatures’ squares freely and doesn’t provoke attacks of opportunity. She deals 10d6 points of fire damage to any creature whose square she enters during this movement. A successful Reflex saving throw (DC = 10 + half her brawler level + her Dexterity bonus) halves this damage.
