Domains
A cleric’s deity influences her alignment, what magic she can perform, her values, and how others see her. A cleric chooses two domains from among those belonging to her deity. A cleric can select an alignment domain (Chaos, Evil, Good, or Law) only if her alignment matches that domain. If a cleric is not devoted to a particular deity, she still selects two domains to represent her spiritual inclinations and abilities (subject to GM approval). The restriction on alignment domains still applies.
Each domain grants a number of domain powers, dependent upon the level of the cleric, as well as a number of bonus spells. A cleric gains one domain spell slot for each level of cleric spell she can cast, from 1st on Table 3–5: Cleric Base Attack Fort Ref Will Spells per Day Level Bonus Save Save Save Special 1st 2nd 3rd 4th 5th 6th 7th 8th 9th 1st +0 +2 +0 +2 Aura, channel energy 1d6, 3 1+1 — — — — — — — — domains, orisons 2nd +1 +3 +0 +3 2+1 — — — — — — — — 3rd +2 +3 +1 +3 Channel energy 2d6 2+1 1+1 — — — — — — — 4th +3 +4 +1 +4 3+1 2+1 — — — — — — — 5th +3 +4 +1 +4 Channel energy 3d6 3+1 2+1 1+1 — — — — — — 6th +4 +5 +2 +5 3+1 3+1 2+1 — — — — — — 7th +5 +5 +2 +5 Channel energy 4d6 4+1 3+1 2+1 1+1 — — — — — 8th +6/+1 +6 +2 +6 4+1 3+1 3+1 2+1 — — — — — 9th +6/+1 +6 +3 +6 Channel energy 5d6 4+1 4+1 3+1 2+1 1+1 — — — — 10th +7/+2 +7 +3 +7 4+1 4+1 3+1 3+1 2+1 — — — — 11th +8/+3 +7 +3 +7 Channel energy 6d6 4+1 4+1 4+1 3+1 2+1 1+1 — — — 12th +9/+4 +8 +4 +8 4+1 4+1 4+1 3+1 3+1 2+1 — — — 13th +9/+4 +8 +4 +8 Channel energy 7d6 4+1 4+1 4+1 4+1 3+1 2+1 1+1 — — 14th +10/+5 +9 +4 +9 4+1 4+1 4+1 4+1 3+1 3+1 2+1 — — 15th +11/+6/+1 +9 +5 +9 Channel energy 8d6 4+1 4+1 4+1 4+1 4+1 3+1 2+1 1+1 — 16th +12/+7/+2 +10 +5 +10 4+1 4+1 4+1 4+1 4+1 3+1 3+1 2+1 — 17th +12/+7/+2 +10 +5 +10 Channel energy 9d6 4+1 4+1 4+1 4+1 4+1 4+1 3+1 2+1 1+1 18th +13/+8/+3 +11 +6 +11 4+1 4+1 4+1 4+1 4+1 4+1 3+1 3+1 2+1 19th +14/+9/+4 +11 +6 +11 Channel energy 10d6 4+1 4+1 4+1 4+1 4+1 4+1 4+1 3+1 3+1 20th +15/+10/+5 +12 +6 +12 4+1 4+1 4+1 4+1 4+1 4+1 4+1 4+1 4+1 Note: “+1” represents the domain spell slot up. Each day, a cleric can prepare one of the spells from her two domains in that slot. If a domain spell is not on the cleric spell list, a cleric can prepare it only in her domain spell slot. Domain spells cannot be used to cast spells spontaneously.
In addition, a cleric gains the listed powers from both of her domains, if she is of a high enough level. Unless otherwise noted, using a domain power is a standard action. Cleric domains are listed at the end of this class entry.
