Uncanny Dodge (Ex)
Starting at 4th level, a rogue can react to danger before her senses would normally allow her to do so. She cannot be caught flat-footed, nor does she lose her Dex bonus to AC if the attacker is invisible. She still loses her Dexterity bonus to AC if immobilized. A rogue with this ability can still lose her Dexterity bonus to AC if an opponent successfully uses the feint action (see Chapter 8) against her. If a rogue already has uncanny dodge from a different class, she automatically gains improved uncanny dodge (see below) instead.
Replaced or modified by archetypes
- Careful Disarm (Burglar)
- Scout’s Charge (Scout)
- Careful Disarm (Trapsmith)
- Catalyst (Toxic Talon)
- Ambush (Bandit)
- Fearsome Strike (Bandit)
- Divine Purpose (Sanctified Rogue)
- Combat Advisor (Consigliere)
- Rulebook (Heister)
- Uncanny Snoop (Snoop)
