Slayer › Track

Ranger Combat Style (Ex)

Source: Advanced Class Guide, p. 53

The slayer selects a ranger combat style (such as archery or two-weapon combat) and gains a combat feat from the 1st-level feat choices for that style. He can choose feats from his chosen combat style, even if he does not meet the prerequisites. At 6th level, he may select this talent again and add the 6th-level ranger combat feats from his chosen style to the style’s feat list. At 10th level, he may select this talent again and add the 10th-level ranger combat feats from his chosen style to the style’s feat list. Rogue Talent: A slayer can select one of the following rogue talents in place of a slayer talent: bleeding attack*, camouf lage, combat trick, fast stealth, finesse rogue, firearm training, grit, hard to fool, lasting poison, powerful sneak, rogue crawl, slow reactions*, snap shot, sniper’s eye, surprise attack, swift poison, terrain mastery, trap spotter, unwitting ally, or weapon training. Any talent effects based on rogue level use the slayer’s class level. If the rogue talent has a prerequisite, the slayer must meet the prerequisite before taking that rogue talent. This talent can be selected multiple times; each time, it grants the slayer a new rogue talent.

Slowing Strike* (Ex): An opponent damaged by the slayer’s sneak attack has its speeds halved for 1d4 rounds. A successful Fortitude saving throw negates this effect (DC = 10 + 1/2 the slayer’s level + the slayer’s Intelligence modifier). Against creatures with multiple types of movement, the slayer must choose which movement type to affect. If the slayer affects a creature’s flight movement, its maneuverability is reduced by one step; if it’s airborne at the time, it falls unless it succeeds at a DC 10 Fly check. If the slayer targets a creature already affected by this ability, its speed and maneuverability are not further reduced; the slayer may either extend the duration of that effect by 1d4 rounds or choose another movement type to affect (keeping track of the duration of each affected movement separately).