Cabalist Talents
Source: Ultimate Intrigue, p. 56
Replaces: This alters vigilante talents.
A cabalist can select from the following vigilante talents, in addition to general vigilante talents.
This alters vigilante talents. Bond of Blood (Sp, Su): The cabalist has a magical bond to life-giving blood. When the cabalist deals bleed damage or 5 or more points of piercing or slashing damage to an adjacent living creature, he gains 1d6 temporary hit points. These temporary hit points last for 1 hour, and the cabalist can’t gain temporary hit points again from bond of blood during that hour (even if he loses all the temporary hit points from bond of blood before that time). The number of temporary hit points gained increases by 1d6 for every 4 vigilante levels he has. At 4th level, the cabalist can also activate blood armor once per day as a spell-like ability as a swift action.
