Badger, Dire

A tremendous badger snarls and scrapes its wicked, shovel-like claws. Stocky muscles ripple beneath its streaked and shaggy fur.

CR: 2 XP: 600


N Medium animal


Init: +6 Senses: low-light vision, scent Perception: +10


Defense

AC: 14, touch 12, flat-footed 12 (+2 Dex, +2 natural)


hp: 22 (3d8+9)


Fort: +6 Ref: +5 Will: +2


Defensive Abilities: ferocity


Offense

Speed: 30 ft., burrow 10 ft.


Melee: bite +4 (1d4+2), 2 claws +4 (1d3+2)


Special Attacks: blood rage


Statistics

Str: 14 Dex: 15 Con: 17 Int: 2 Wis: 12 Cha: 9


Base Atk: +2 CMB: +4 CMD: 16 (20 vs. trip)


Feats: Improved Initiative, Skill Focus (Perception)


Skills: Escape Artist +6, Perception +10, Racial Modifiers +4 Escape Artist


Ecology

Environment: temperate forests


Organization: solitary, pair, or clan (3–5)


Treasure: incidental


Description

A relentless predator, the violent and territorial dire badger hunts frequently, killing and devouring a variety of easy prey such as rabbits, deer, and occasionally livestock.

These creatures are unafraid of attacking creatures larger than they are, drawing upon an almost legendary tenacity that has won them honor and respect among many races, particularly forest-dwelling gnomes.

Dire badgers reside in deep burrows and warrens dug with their monstrous claws—but unlike typical badgers, a dire badger’s claws are capable of tunneling through solid rock. Dire badgers possess little patience for disturbances or interruptions. Utterly fearless creatures, when confronted they attack brutally, and if injured, they violently erupt into a killing frenzy.

Dire badgers stand 4 feet tall at the shoulder, and weigh 500 pounds.

Source: Pathfinder Roleplaying Game Bestiary 2