Characters

Belkzen: Orc Berserker

CR: 1 XP: 400


CE Medium humanoid (orc)


Init: +1 Senses: darkvision 60 ft. Perception: –1


Defense

AC: 14, touch 11, flat-footed 15 (+5 armor, +1 Dex, –2 rage)


HP: 23 (2d12+10)


Fort: +7 Ref: +0 Will: +1


Defensive Abilities: ferocity, uncanny dodge


Weaknesses: light sensitivity


Offense

Speed: 30 ft.


Melee: greataxe +9 (1d12+10/×3), bite +4 (1d4+3), greataxe +7 (1d12+7/×3)


Ranged: javelin +2 (1d6+7) javelin +2 (1d6+5), Str 20, Con 14, CMB +7, CMD 18


Special Attacks: rage (8 rounds/day), rage powers (animal fury) Base Statistics When not raging, the berserker’s stats are AC 16, hp 19, Fort +5, Will –1


Statistics

Str: 24 Dex: 13 Con: 18 Int: 6 Wis: 8 Cha: 10


Base Atk: +2 CMB: +9 CMD: 20


Feats: Power Attack


Skills: Intimidate +5, Survival +4


SQ: fast movement, weapon familiarity


Languages: Common, Orc


Gear: scale mail, greataxe, javelins (2)


Description

Orc barbarian 2 (Pathfinder RPG Bestiary 222)

While the common orc is a fearsome opponent, more terrifying still are those berserkers who lose themselves in the heat of battle, becoming more animal than humanoid. These howling beasts are eagerly recruited by power-hungry warlords or hired away by other humanoids as mercenaries.

Source: NPC Guide, p. 37