Belkzen: Orc Berserker
Defense
AC: 14, touch 11, flat-footed 15 (+5 armor, +1 Dex, –2 rage)
HP: 23 (2d12+10)
Fort: +7 Ref: +0 Will: +1
Defensive Abilities: ferocity, uncanny dodge
Weaknesses: light sensitivity
Offense
Speed: 30 ft.
Melee: greataxe +9 (1d12+10/×3), bite +4 (1d4+3), greataxe +7 (1d12+7/×3)
Ranged: javelin +2 (1d6+7) javelin +2 (1d6+5), Str 20, Con 14, CMB +7, CMD 18
Special Attacks: rage (8 rounds/day), rage powers (animal fury) Base Statistics When not raging, the berserker’s stats are AC 16, hp 19, Fort +5, Will –1
Statistics
Str: 24 Dex: 13 Con: 18 Int: 6 Wis: 8 Cha: 10
Base Atk: +2 CMB: +9 CMD: 20
Feats: Power Attack
Skills: Intimidate +5, Survival +4
SQ: fast movement, weapon familiarity
Languages: Common, Orc
Gear: scale mail, greataxe, javelins (2)
Description
Orc barbarian 2 (Pathfinder RPG Bestiary 222)
While the common orc is a fearsome opponent, more terrifying still are those berserkers who lose themselves in the heat of battle, becoming more animal than humanoid. These howling beasts are eagerly recruited by power-hungry warlords or hired away by other humanoids as mercenaries.
Source: NPC Guide, p. 37
