Camel

CR: 1 XP: 400


N Large animal


Init: +3 Senses: low-light vision, scent Perception: +5


Defense

AC: 13, touch 12, flat-footed 10 (+3 Dex, +1 natural, –1 size)


hp: 13 (2d8+4)


Fort: +5 Ref: +6 Will: +0


Offense

Speed: 50 ft.


Melee: bite +4 (1d4+6) Special Attack spit (+3 ranged touch)


Statistics

Str: 18 Dex: 16 Con: 14 Int: 2 Wis: 11 Cha: 4


Base Atk: +1 CMB: +6 CMD: 18 (22 vs. trip)


Feats: Endurance


Skills: Perception +5


Ecology

Environment: warm deserts


Organization: solitary


Treasure: none


Description

Spit (Ex) Once per hour, a camel can regurgitate the contents of its stomach, spitting the foul material at a single target within 10 feet. The target must make a DC 13 Fortitude save or be sickened for 1d4 rounds. The save DC is Constitution-based.

Camels are large, desert-dwelling herd animals noted for their stamina and ill tempers.

A typical camel stands about 6 feet at the shoulder and 7 feet at the hump.

Herd Animal, Ram A formidable pair of heavy horns curls from the forehead of this sturdy, brown-and-white-furred ram.

Source: Pathfinder Roleplaying Game Bestiary 2