Characters

Cheliax: Hellknight Armiger

CR: 2 XP: 600


LN Medium humanoid (human)


Init: +1 Senses: Perception +2


Defense

AC: 22, touch 11, flat-footed 21 (+8 armor, +1 Dex, +3 shield)


HP: 31 (3d10+15)


Fort: +6 Ref: +2 Will: +4, +1 vs. fear


Defensive Abilities: bravery +1


Offense

Speed: 20 ft.


Melee: mwk longsword +6 (1d8+2/19–20)


Ranged: heavy crossbow +4 (1d10/19–20)


Statistics

Str: 15 Dex: 13 Con: 16 Int: 10 Wis: 12 Cha: 8


Base Atk: +3 CMB: +5 CMD: 16


Feats: Improved Bull Rush, Iron Will, Power Attack, Shield Focus, Toughness


Skills: Intimidate +5, Knowledge (religion) +1, Linguistics +1, Perception +2, Sense Motive +4


SQ: armor training 1


Languages: Common, Infernal


Gear: masterwork half-plate, heavy steel shield, heavy crossbow with 10 bolts, masterwork longsword, masterwork manacles


Description

Human fighter 3

Trained in battle against devils so that they fear no mortal threat, the Hellknights are a powerful force of order in Cheliax and nearby lands. Those who have not yet attained the rank of Hellknight are called armigers.

Source: NPC Guide, p. 38