Dimorphodon
CR: 1 XP: 400
N Medium animal
Init: +3 Senses: low-light vision, scent Perception: +5
Defense
AC: 14, touch 13, flat-footed 11 (+3 Dex, +1 natural)
hp: 11 (2d8+2)
Fort: +4 Ref: +6 Will: +1
Offense
Statistics
Str: 15 Dex: 17 Con: 12 Int: 2 Wis: 13 Cha: 12
Base Atk: +1 CMB: +3 CMD: 16
Feats: Flyby Attack
Skills: Fly +7, Perception +5
Ecology
Environment: warm coasts or forests
Organization: solitary, pair, or flock (3–9)
Treasure: none
Description
Poison (Ex) Bite—injury; save Fort DC 12; frequency 1/round for 4 rounds; effect 1d2 Str; cure 1 save.
The dimorphodon’s jaws contain two separate rows teeth: several large fangs near the front (used to grip prey and inject poison) and numerous smaller, sharp teeth along the rest of the jaw.
Dimorphodons are known for being easy to train.
Handle Animal checks to train dimorphodons are attempted with a +4 bonus, and a dimorphodon can know one bonus trick chosen by its trainer once the creature has been fully domesticated.
A dimorphodon’s wingspan is between 4 and 5 feet long.
Dinosaur, Diplodocus This enormous, long-necked quadruped moves with an uncanny grace, holding its lengthy, whiplike tail out level behind it.
