Dimorphodon

CR: 1 XP: 400


N Medium animal


Init: +3 Senses: low-light vision, scent Perception: +5


Defense

AC: 14, touch 13, flat-footed 11 (+3 Dex, +1 natural)


hp: 11 (2d8+2)


Fort: +4 Ref: +6 Will: +1


Offense

Speed: 10 ft., fly 30 ft. (average)


Melee: bite +3 (1d6+3 plus poison)


Special Attacks: poison


Statistics

Str: 15 Dex: 17 Con: 12 Int: 2 Wis: 13 Cha: 12


Base Atk: +1 CMB: +3 CMD: 16


Feats: Flyby Attack


Skills: Fly +7, Perception +5


Ecology

Environment: warm coasts or forests


Organization: solitary, pair, or flock (3–9)


Treasure: none


Description

Poison (Ex) Bite—injury; save Fort DC 12; frequency 1/round for 4 rounds; effect 1d2 Str; cure 1 save.

The dimorphodon’s jaws contain two separate rows teeth: several large fangs near the front (used to grip prey and inject poison) and numerous smaller, sharp teeth along the rest of the jaw.

Dimorphodons are known for being easy to train.

Handle Animal checks to train dimorphodons are attempted with a +4 bonus, and a dimorphodon can know one bonus trick chosen by its trainer once the creature has been fully domesticated.

A dimorphodon’s wingspan is between 4 and 5 feet long.

Dinosaur, Diplodocus This enormous, long-necked quadruped moves with an uncanny grace, holding its lengthy, whiplike tail out level behind it.

Source: Pathfinder Roleplaying Game Bestiary 4