Dire Bear (Cave Bear)

CR: 7 XP: 3,200


N Large animal


Init: +5 Senses: low-light vision, scent Perception: +12


Defense

AC: 18, touch 10, flat-footed 17 (+1 Dex, +8 natural, –1 size)


hp: 95 (10d8+50)


Fort: +12 Ref: +8 Will: +4


Offense

Speed: 40 ft.


Melee: 2 claws +13 (1d6+7 plus grab), bite +13 (1d8+7)


Space: 10 ft. Reach: 5 ft.


Statistics

Str: 25 Dex: 13 Con: 21 Int: 2 Wis: 12 Cha: 10


Base Atk: +7 CMB: +15 (+19 grapple) CMD: 26 (30 vs. trip)


Feats: Endurance, Improved Initiative, Iron Will, Run, Skill Focus (Perception)


Skills: Perception +12, Swim +19, Racial Modifiers +4 Swim


Ecology

Environment: cold forests


Organization: solitary or pair


Treasure: incidental


Description

Larger, more aggressive, and far more deadly than its lesser cousins, the dire bear (known to barbarian tribes variously as the cave bear or the short-faced bear) is a primeval menace indeed.

This behemoth avoids more civilized reaches of the world, preferring to dwell in remote wilderness locations.

A dire bear is a rare and terrifying sight— especially to those not used to normal bears.

Unlike most bears, a dire bear is short-tempered and swift to anger when confronted with intruders in its territory.

Like a grizzly, a dire bear attempts to subdue or kill with its claws.

However, a dire bear is far more likely (and willing) to begin biting a grabbed foe.

Broad, powerful muscles move beneath this massive bear’s brown fur, promising both speed and lethal force.

Spittle drips from this feral bear’s roaring maw, and its matted fur is broken in places by wicked, bony growths.

Source: Pathfinder Roleplaying Game Bestiary