Characters

Dire Lion (Spotted Lion)

CR: 5 XP: 1,600


N Large animal


Init: +6 Senses: low-light vision, scent Perception: +11


Defense

AC: 15, touch 11, flat-footed 13 (+2 Dex, +4 natural, –1 size)


HP: 60 (8d8+24)


Fort: +9 Ref: +8 Will: +3


Offense

Speed: 40 ft.


Melee: bite +12 (1d8+7 plus grab), 2 claws +13 (1d6+7)


Space: 10 ft. Reach: 5 ft.


Special Attacks: pounce, rake (2 claws +13, 1d6+7)


Statistics

Str: 25 Dex: 15 Con: 17 Int: 2 Wis: 12 Cha: 10


Base Atk: +6 CMB: +14 (+18 grapple) CMD: 26 (30 vs. trip)


Feats: Improved Initiative, Run, Skill Focus (Perception), Weapon Focus (claw)


Skills: Acrobatics +11, Perception +11, Stealth +7 (+11 in undergrowth), Racial Modifiers +4 Acrobatics, +4 Stealth (+8 in undergrowth)


Ecology

Environment: warm plains or hills


Organization: solitary, pair, or pride (3–8)


Treasure: incidental


Description

Dire lions, known locally as spotted lions or cave lions, are immense predators that can grow up to 15 feet long and weigh up to 3,500 pounds. Although they are merely animals, these large creatures seem to take an almost sadistic glee in playing with and tormenting their prey before eventually devouring it. As a result, many tribes view dire lions as the spawn of evil gods, and hunt them down as soon as their presence in a region becomes obvious.

Source: Pathfinder Roleplaying Game Bestiary, p. 193