Characters

Draugr Pirate

Undead Pirates

CR: 3 XP: 800


CE Medium undead (water)


Init: +6 Senses: darkvision 60 ft. Perception: +7


Defense

AC: 18, touch 12, flat-footed 16 (+3 armor, +2 Dex, +2 natural,, +1 shield)


HP: 22 (4 HD; 3d8+1d8+5)


Fort: +2 Ref: +5 Will: +4


DR: 5/bludgeoning or slashing


Resist: fire 10


Immune: undead traits


Offense

Speed: 30 ft., swim 30 ft.


Melee: mwk falcata* +9 (1d8+5/19–20/3 plus nausea) or slam +7 (1d10+5 plus nausea)


Special Attacks: sneak attack +1d6


Statistics

Str: 21 Dex: 14 Con: — Int: 10 Wis: 12 Cha: 13


Base Atk: +2 CMB: +7 CMD: 19


Feats: Improved Initiative, Weapon Focus (falcata*)


Skills: Acrobatics +8, Climb +10, Perception +7, Profession (sailor) +7, Stealth +8, Swim +18


SQ: trapfinding +1


Languages: Common (cannot speak)


Ecology

Environment: any oceans or coastlines


Organization: solitary or gang (2–5)


Treasure: NPC gear (masterwork studded leather, light wooden shield, masterwork falcata*, other treasure)


Description

Draugr rogue 1 (Pathfinder RPG Bestiary 2 110)

* See the Advanced Player’s Guide.

The ghastly brutes known as draugr plague all oceans surrounding the Inner Sea, but those who crew so-called “ghost ships” within the Shackles are particularly notorious for their cunning and ruthlessness.

Source: Isles of the Shackles, p. 63