Earth Veela
CR: 7 XP: 3,200
N Medium outsider (earth, extraplanar)
Init: +3 Senses: darkvision 60 ft., tremorsense 30 ft. Perception: +12
Defense
AC: 19, touch 13, flat-footed 16 (+3 Dex, +6 natural)
hp: 85 (9d10+36)
Fort: +10 Ref: +9 Will: +6
DR: 10/adamantine and magic
SR: 18
Offense
Speed: 30 ft.
Melee: mwk dagger +13/+8 (1d4+5/19–20 plus 1d6 bludgeoning), mwk dagger +13/+8 (1d4+5/19–20 plus 1d6 bludgeoning) or 2 slams +14 (1d4+5 plus 1d6 bludgeoning)
Special Attacks: beckoning dance, elemental veil
Spell-Like Abilities: (CL 9th; concentration +14) At will—stoneskin (self only), stone call 3/day—cure serious wounds, suggestion (DC 18) 1/day—dispel magic, transmute rock to mud
Statistics
Str: 20 Dex: 17 Con: 19 Int: 14 Wis: 11 Cha: 20
Base Atk: +9 CMB: +14 CMD: 27
Feats: Ability Focus (beckoning dance), Combat Reflexes, Double Slice, Improved Two-Weapon Fighting, Two-Weapon Fighting
Skills: Acrobatics +15, Bluff +17, Diplomacy +17, Knowledge (any one) +14, Perception +12, Perform (dance) +21, Sense Motive +12, Stealth +15, Racial Modifiers +4 Perform (dance)
Languages: Common, Terran
Ecology
Environment: any mountains or underground (Plane of Earth)
Organization: solitary, pair, or troupe (3–6)
Treasure: standard (2 mwk daggers)
Description
Beckoning Dance (Su) See above.
Elemental Veil (Su) See above.
