Elder Nirento
Defense
AC: 20, touch 10, flat-footed 18 (+2 Dex, +10 natural, –2 size)
HP: 76 (9d8+36)
Fort: +10 Ref: +7 Will: +2
DR: 5/slashing
Immune: bludgeoning weapons, plant traits, sonic
Offense
Speed: 10 ft.
Melee: 4 vines +10 (1d8+5 plus grab)
Space: 15 ft. Reach: 15 ft.
Special Attacks: constrict (1d8+5), hypnotic display, uproot
Statistics
Str: 20 Dex: 14 Con: 19 Int: 2 Wis: 9 Cha: 11
Base Atk: +6 CMB: +13 (+17 grapple) CMD: 25
Feats: Combat Reflexes, Improved Initiative, Lightning Reflexes, Power Attack, Weapon Focus (vines)
Skills: Perception +11
Description
Uproot (Ex) As a full-round action, a nirento can thrust its vines into the soil and attack up to four creatures around it in a 10-foot radius. Creatures in this area take 1d8+5 points of damage (DC 17 Reflex half). In addition, a nirento can attempt to trip any creatures that fail their Reflex saves as a free action without provoking attacks of opportunity. The save DC is Constitution-based.
Nirentos are predatory plants with brutish intelligence, their thorny vines able to tear foes limb from limb. A nirento lures prey toward it by swaying its branches and vines in a visually stimulating dance, striking at victims mercilessly once they are within range of its natural weapons. Slain prey then piles up around the tree’s base and is absorbed through its roots.
Nirentos’ spongy bodies ensure they absorb most physical blows, though they remain susceptible to slashes and cuts, and when so injured, a translucent green sap oozes from their wounds.
Elder nirentos are individuals that have lived for well over a century, and have absorbed nutrients from countless victims over the years. A typical nirento is 15 feet tall and weighs 1,000 pounds, while elder nirentos can reach heights of up to 25 feet and weigh over a ton.
Pathfinder Campaign Setting: Isles of the Shackles
Source: Isles of the Shackles, p. 56
