Elephant

CR: 7 XP: 3,200


N Huge animal


Init: +0 Senses: low-light vision, scent Perception: +21


Defense

AC: 17, touch 8, flat-footed 17 (+9 natural, –2 size)


hp: 93 (11d8+44)


Fort: +13 Ref: +7 Will: +6


Offense

Speed: 40 ft.


Melee: gore +16 (2d8+10), slam +16 (2d6+10)


Space: 15 ft. Reach: 10 ft.


Special Attacks: trample (2d8+15; DC 25)


Statistics

Str: 30 Dex: 10 Con: 19 Int: 2 Wis: 13 Cha: 7


Base Atk: +8 CMB: +20 CMD: 30 (34 vs. trip)


Feats: Endurance, Great Fortitude, Improved Bull Rush, Iron Will, Power Attack, Skill Focus (Perception)


Skills: Perception +21


Ecology

Environment: warm plains


Organization: solitary or herd (6–30)


Treasure: none


Description

These large land animals, majestically wandering the plains in tightly knit family herds, are symbols of wisdom and strength. Having few natural predators, elephants are sometimes hunted for their ivory tusks. These tusks often become jewelry, statuettes, and trinkets for the wealthy.

Source: Pathfinder Roleplaying Game Bestiary