Fire Wysp
CR: 2 XP: 600
N Tiny outsider (elemental, fire)
Init: +6 Senses: darkvision 60 ft. Perception: +7
Aura: resonance (30 ft.)
Defense
AC: 14, touch 14, flat-footed 12 (+2 Dex, +2 size)
hp: 19 (3d10+3)
Fort: +4 Ref: +5 Will: +2
Immune: elemental traits, fire
Weaknesses: vulnerable to cold
Offense
Speed: 60 ft., fly 20 ft. (poor)
Melee: 2 tendrils +9 (1d3+2 plus burn)
Space: 2-1/2 ft. Reach: 0 ft.
Special Attacks: burn (1d6 fire, DC 14)
Statistics
Str: 10 Dex: 15 Con: 12 Int: 10 Wis: 13 Cha: 13
Base Atk: +3 CMB: +3 CMD: 13 (can’t be tripped)
Feats: Improved Initiative, Weapon Finesse
Skills: Bluff +7, Intimidate +7, Knowledge (planes) +6, Perception +7, Sense Motive +7, Stealth +16
Ecology
Description
Str 10, Dex 15, Con 12, Int 10, Wis 13, Cha 13 Base Atk +3; CMB +3; CMD 13 (can’t be tripped) Feats Improved Initiative, Weapon Finesse Skills Bluff +7, Intimidate +7, Knowledge (planes) +6, Perception +7, Sense Motive +7, Stealth +16
