Fire Wysp

CR: 2 XP: 600


N Tiny outsider (elemental, fire)


Init: +6 Senses: darkvision 60 ft. Perception: +7


Aura: resonance (30 ft.)


Defense

AC: 14, touch 14, flat-footed 12 (+2 Dex, +2 size)


hp: 19 (3d10+3)


Fort: +4 Ref: +5 Will: +2


Immune: elemental traits, fire


Weaknesses: vulnerable to cold


Offense

Speed: 60 ft., fly 20 ft. (poor)


Melee: 2 tendrils +9 (1d3+2 plus burn)


Space: 2-1/2 ft. Reach: 0 ft.


Special Attacks: burn (1d6 fire, DC 14)


Statistics

Str: 10 Dex: 15 Con: 12 Int: 10 Wis: 13 Cha: 13


Base Atk: +3 CMB: +3 CMD: 13 (can’t be tripped)


Feats: Improved Initiative, Weapon Finesse


Skills: Bluff +7, Intimidate +7, Knowledge (planes) +6, Perception +7, Sense Motive +7, Stealth +16


Ecology

Description

Str 10, Dex 15, Con 12, Int 10, Wis 13, Cha 13 Base Atk +3; CMB +3; CMD 13 (can’t be tripped) Feats Improved Initiative, Weapon Finesse Skills Bluff +7, Intimidate +7, Knowledge (planes) +6, Perception +7, Sense Motive +7, Stealth +16

Source: Pathfinder Roleplaying Game Bestiary 5