Frost Drake

CR: 7 XP: 3,200


CE Large dragon (cold)


Init: +5 Senses: darkvision 60 ft., low-light vision, scent, snow vision Perception: +10


Defense

AC: 20, touch 10, flat-footed 19 (+1 Dex, +10 natural,, –1 size) Languages Draconic SQ speed surge, icewalking


hp: None


Fort: None Ref: None Will: None


Offense

Speed: 20 ft., burrow 20 ft. (snow only), fly 60 ft. (average)


Melee: bite +13 (2d6+6 plus 1d6 cold), tail slap +8 (1d8+3)


Space: 10 ft. Reach: 10 ft.


Special Attacks: freezing mist breath


Statistics

Str: 22 Dex: 13 Con: 18 Int: 8 Wis: 9 Cha: 13


Base Atk: +8 CMB: +15 CMD: 26


Feats: Flyby Attack, Improved Initiative, Power Attack, Vital Strike


Skills: Climb +17, Fly +10, Intimidate +12, Perception +10, Stealth +8 530 93 530 9 Drake, Sea Not quite sea serpent or dragon, this vicious beast is covered with shiny blue-green scales. Its arms serve as both wings and flippers.


Ecology

Environment: cold mountains


Organization: solitary, pair, or rampage (3–12)


Treasure: standard


Description

Freezing Mist Breath (Su) A frost drake can, as a standard action, spit a ball of liquid that bursts into a cloud of freezing mist. This attack has a range of 60 feet and deals 7d6 points of cold damage (DC 18 Reflex half) to all creatures in a 20-foot-radius spread. The mist cakes all surfaces in the area with a sheet of slippery ice that turns the area into difficult terrain for 2d4 rounds, after which the ice cracks or melts enough to revert to the normal terrain features in the area. Once a frost drake has used its freezing mist breath, it cannot do so again for 1d6 rounds. The Reflex save is Constitution-based.

Icewalking (Ex) This ability works like spider climb, but the surfaces the drake climbs must be icy. It can move across icy surfaces without penalty and does not need to make Acrobatics checks to run or charge on ice.

Speed Surge (Ex) Three times per day as a swift action, a frost drake may draw on its draconic heritage for a boost of strength and speed to take an additional move action in that round.

Snow Vision (Ex) A frost drake can see perfectly well in snowy conditions, and does not take any penalties on Perception checks while in snow.

Degenerate cousins of white dragons, frost dragons are ferocious predators. They are larger than other drakes, reaching heights of up to 16 feet and weighing upward of 2,500 pounds. Their wide, clawed feet enable them to easily burrow through snow, though not through dirt or clay. Young frost drakes form adolescent hunting packs divided along gender lines, but older frost drakes are usually encountered in mated pairs. Frost drakes mate for life, leaving their packs when they find a suitable mate. Mated pairs make a nest together, and the female lays a clutch of two to five eggs. Both parents care for their offspring when they hatch, and families usually form small packs until the young reach maturity at 5 years of age. At this point, the parents abandon their offspring, usually laying a new clutch of eggs in a new nest elsewhere, and leaving the fledgling drakes to find their own adolescent packs to join.

hp 84 (8d12+32) Fort +10, Ref +7, Will +5 Immune cold, paralysis, sleep Weaknesses vulnerability to fire Str 22, Dex 13, Con 18, Int 8, Wis 9, Cha 13 Base Atk +8; CMB +15; CMD 26 Feats Flyby Attack, Improved Initiative, Power Attack, Vital Strike Skills Climb +17, Fly +10, Intimidate +12, Perception +10, Stealth +8 530 93 530 9 Drake, Sea Not quite sea serpent or dragon, this vicious beast is covered with shiny blue-green scales. Its arms serve as both wings and flippers.

Source: Pathfinder Roleplaying Game Bestiary 2