Ghonhatine
CR: 10 XP: 9,600
CE Large aberration
Init: –2 Senses: darkvision 60 ft., scent Perception: +9
Aura: powerful stench (10 ft., DC 24, 1d4 rounds)
Defense
AC: 24, touch 7, flat-footed 24 (–2 Dex, +17 natural, –1 size)
hp: 162 (12d8+108)
Fort: +13 Ref: +2 Will: +6
Immune: acid, critical hits, disease, poison
Offense
Speed: 40 ft.
Melee: 2 claws +16 (1d6+8), bite +16 (2d6+8), tail slap +14 (1d8+4)
Ranged: regurgitate +6 (2d6 acid plus filth fever)
Space: 10 ft. Reach: 10 ft. (15 ft. with tail)
Special Attacks: feed, filth fever
Statistics
Str: 27 Dex: 7 Con: 28 Int: 4 Wis: 7 Cha: 8
Base Atk: +9 CMB: +18 (+20 bull rush) CMD: 26 (28 vs. bull rush)
Feats: Awesome Blow, Cleave, Improved Bull Rush, Multiattack, Power Attack, Vital Strike
Skills: Climb +12, Perception +9, Stealth +0 (+4 when underground), Racial Modifiers +4 Stealth when underground
Languages: Draconic
Ecology
Environment: any underground
Organization: solitary or squad (2–8)
Treasure: none
Description
Feed (Su) By spending a full-round action devouring the body of a dead or unconscious creature, a ghonhatine gains 1d8+9 temporary hit points and a +2 bonus on attack and damage rolls for 1 minute. The bonus to hit points is Constitution-based.
Filth Fever (Ex) Disease—injury; save Fort DC 25; onset 1d3 days; frequency 1 day; effect 1d3 Dex damage and 1d3 Con damage; cure 2 consecutive saves. The save DC is Constitution-based.
Powerful Stench (Ex) An enraged ghonhatine secretes a tarry, musk-like chemical. Any living, non-ghonhatine creature within 10 feet must succeed at a DC 24 Fortitude save or be nauseated as long as it remains within the affected area and for 1d4 rounds afterward. A creature that saves is sickened as long as it remains in the area, and can’t be affected again by the same ghonhatine’s stench for 24 hours. This is a poison effect. The save DC is Constitution-based.
Regurgitate (Ex) A ghonhatine can expel the contents of its stomach as a ranged attack with a splash weapon that has a range increment of 20 feet. It deals 2d6 acid damage to the target and splashes all adjacent creatures. In addition to taking damage, a target directly hit by a ghonhatine’s regurgitation must make two DC 24 Fortitude saves, the first to resist contracting filth fever, and the second to avoid being nauseated for 1 minute. A nauseated creature can end its nausea early by dousing itself in a gallon of water. All creatures adjacent to the target must make DC 24 Fortitude saves to avoid being sickened for 1 minute. Once a ghonhatine uses this ability it can’t use it again until it feeds. The save DCs are Constitution-based.
Troglodytes forced to undergo fleshwarping by the drow, ghonhatines harken to what troglodytes might have been in savage prehistory. They stand over 10 feet tall (hunched to about 8 feet) and weigh upward of 5,000 pounds.
Fleshwarp, Grothlut Pale and glistening with moisture, this sluglike creature stares vacantly as a droning moan escapes its slobbering lips.
