Giant Bee
CR: 1 XP: 400
N Medium vermin
Init: +2 Senses: darkvision 60 ft. Perception: +1
Defense
AC: 13, touch 12, flat- footed 11 (+2 Dex,, +1 natural)
hp: 16 (3d8+3)
Fort: +4 Ref: +3 Will: +2
Immune: mind-affecting effects
Weaknesses: vulnerable to smoke
Offense
Speed: 20 ft., fly 60 ft. (good)
Melee: sting +2 (1d4 plus poison)
Statistics
Str: 11 Dex: 14 Con: 13 Int: — Wis: 12 Cha: 9
Base Atk: +2 CMB: +2 CMD: 14 (22 vs. trip)
Skills: Fly +6
Ecology
Environment: temperate or warm plains
Organization: solitary, group (2–5), or nest (6–19)
Treasure: incidental
Description
Poison (Ex) Sting—injury; save Fort DC 12; frequency 1/round for 4 rounds; effect 1d2 Str; cure 1 save.
Vulnerable to Smoke (Ex) Smoke from particularly smoky fires or effects (such as that created by a pyrotechnics spell) causes a giant bee to become nauseated if it fails a DC 14 Fortitude save. This condition persists as long as the giant bee remains in the smoke, plus 1d4 rounds.
Like their smaller cousins, giant bees fill their ecological niche by playing matchmaker for a vast array of flowering plant life. As a giant bee feeds on plant nectars, clumps of pollen attach to the coarse hairs covering its body and legs. Giant bees grow to approximately 5 feet in length, with a similar wingspan. These creatures weigh 60 pounds and live in their adult form for nearly 10 years. Giant bees’ stingers are not barbed like those of their diminutive counterparts, so these creatures can sting foes repeatedly and do not die after one sting.
Giant Bumblebee (CR 2) These bulky and aggressive giant bees have the advanced creature simple template. Their venom is deadly, and deals Constitution damage rather than Strength damage.
Bat–Bee Bee, Giant Queen This giant bee is as large as a horse and unusually fat, with light brown stripes on her body.
