Giant Black Widow Spider
CR: 3 XP: 800
N Large vermin
Init: +2 Senses: darkvision 60 ft., tremorsense 60 ft. Perception: +4
Defense
AC: 15, touch 11, flat-footed 13 (+2 Dex, +4 natural, –1 size)
hp: 37 (5d8+15)
Fort: +7 Ref: +3 Will: +1
Immune: mind-affecting effects
Offense
Speed: 30 ft., climb 30 ft.
Melee: bite +6 (1d8+6 plus poison)
Space: 10 ft. Reach: 5 ft.
Special Attacks: web (+4 ranged, DC 19, 5 hp)
Statistics
Str: 19 Dex: 15 Con: 16 Int: — Wis: 10 Cha: 2
Base Atk: +3 CMB: +8 CMD: 20 (32 vs. trip)
Skills: Climb +20, Perception +4, Racial Modifiers +8 Climb, +4 Perception, +4 Stealth (+8 webs)
SQ: strong webs
Ecology
Environment: any land
Organization: solitary, pair, or colony (3–8)
Treasure: incidental
Description
Poison (Ex) Bite— injury; save Fort DC 17; frequency 1/ round for 6 rounds; effect 1d3 Con and staggered; cure 2 saves. Save DC is Con-based with a +2 racial bonus.
Strong Webs (Ex) A black widow’s webs gain a +4 bonus to the DC to break or escape.
Females of this species are larger than males.
Males are identical to the typical giant spider (Pathfinder RPG Bestiary 258).
Spider, Giant Tarantula A massive tarantula covered in bristly hairs strides forward with deliberate steps, its eight eyes scanning for prey.
