Characters

Giant Black Widow Spider

CR: 3 XP: 800


N Large vermin


Init: +2 Senses: darkvision 60 ft., tremorsense 60 ft. Perception: +4


Defense

AC: 15, touch 11, flat-footed 13 (+2 Dex, +4 natural, –1 size)


HP: 37 (5d8+15)


Fort: +7 Ref: +3 Will: +1


Immune: mind-affecting effects


Offense

Speed: 30 ft., climb 30 ft.


Melee: bite +6 (1d8+6 plus poison)


Space: 10 ft. Reach: 5 ft.


Special Attacks: web (+4 ranged, DC 19, 5 hp)


Statistics

Str: 19 Dex: 15 Con: 16 Int: — Wis: 10 Cha: 2


Base Atk: +3 CMB: +8 CMD: 20 (32 vs. trip)


Skills: Climb +20, Perception +4, Racial Modifiers +8 Climb, +4 Perception, +4 Stealth (+8 webs)


SQ: strong webs


Ecology

Environment: any land


Organization: solitary, pair, or colony (3–8)


Treasure: incidental


Description

Poison (Ex) Bite— injury; save Fort DC 17; frequency 1/ round for 6 rounds; effect 1d3 Con and staggered; cure 2 saves. Save DC is Con-based with a +2 racial bonus.

Strong Webs (Ex) A black widow’s webs gain a +4 bonus to the DC to break or escape.

Females of this species are larger than males.

Males are identical to the typical giant spider (Pathfinder RPG Bestiary 258).

Source: Pathfinder Roleplaying Game Bestiary 2, p. 256