Giant Frilled Lizard
CR: 5 XP: 1,600
N Large animal
Init: +5 Senses: low-light vision, scent Perception: +11
Defense
AC: 18, touch 10, flat-footed 17 (+1 Dex, +8 natural, –1 size)
hp: 59 (7d8+28)
Fort: +11 Ref: +8 Will: +4
Offense
Speed: 30 ft., climb 30 ft.
Melee: bite +9 (2d6+5), tail +4 (1d8+2)
Space: 10 ft. Reach: 5 ft.
Special Attacks: intimidating charge
Statistics
Str: 21 Dex: 13 Con: 19 Int: 2 Wis: 14 Cha: 10
Base Atk: +5 CMB: +11 CMD: 22 (26 vs. trip)
Feats: Great Fortitude, Improved Initiative, Lightning Reflexes, Skill Focus (Perception)
Skills: Climb +13, Perception +11, Stealth +8, Racial Modifiers +4 Stealth
Ecology
Environment: warm forest, plains, or hills
Organization: solitary, pair, or pack (3–8)
Treasure: none
Description
Intimidating Charge (Ex) When a giant frilled lizard charges, it hisses ferociously, extends its neck frills, and darts forward on its hind legs, increasing its base speed to 50 feet for that round. In addition to the normal effects of a charge, the creature charged must make a DC 13 Will save or be shaken for 1d6 rounds. This is a fear effect.
The save DC is Charisma-based.
This lizard is a true behemoth— an apex predator found in tropical regions.
Many species of giant lizard exist—other species lack this lizard’s intimidating charge special ability but might have other special attacks like grab, trip, constrict (with a bite), or pounce.
This immense lizard moves with a slow but relentless gait. Its feet end in large talons, and ropes of drool hang from its toothy maw. This bright-eyed lizard is larger than a horse. As it hisses in anger, a brightly colored frill extends around its neck.
