Giant Octopus

CR: 8 XP: 4,800


N Large animal (aquatic)


Init: +6 Senses: low-light vision Perception: +8


Defense

AC: 18, touch 11, flat-footed 16 (+2 Dex, +7 natural, –1 size)


hp: 90 (12d8+36)


Fort: +11 Ref: +12 Will: +7


Defensive Abilities: ink cloud (30-foot-radius sphere)


Offense

Speed: 20 ft., swim 30 ft., jet 200 ft.


Melee: bite +13 (1d8+5 plus poison), 8 tentacles +11 (1d4+2 plus grab)


Space: 10 ft. Reach: 10 ft. (20 ft. with tentacle) Special Attack constrict (tentacle, 1d4+2)


Statistics

Str: 20 Dex: 15 Con: 17 Int: 2 Wis: 12 Cha: 3


Base Atk: +9 CMB: +15 (+19 grapple) CMD: 27 (can’t be tripped)


Feats: Combat Reflexes, Improved Initiative, Iron Will, Lightning Reflexes, Multiattack, Skill Focus (Stealth), Stealthy


Skills: Escape Artist +18, Perception +8, Stealth +18, Swim +13 Racial Modifiers +10 Escape Artist, +8 Stealth


Ecology

Environment: any ocean


Organization: solitary


Treasure: incidental


Description

Poison (Ex) Bite—injury; save Fort DC 19; frequency 1/round for 6 rounds; effect 1d3 Str; cure 2 saves.

The giant octopus is a true monster capable of catching and eating sharks, humans, or anything else it can grab with its tentacles.

Eight tentacles, each adorned with rows of countless suckers, unfurl from the barrel-shaped body of this large-eyed creature. A storm of tentacles, each twenty feet in length, flails with deadly precision from the leathery body of this gigantic octopus.

Source: Pathfinder Roleplaying Game Bestiary