Giant Tortoise

CR: 1 XP: 400


N Medium animal


Init: –2 Senses: low-light vision Perception: +7


Defense

AC: 16, touch 8, flat-footed 16 (–2 Dex, +8 natural)


hp: 22 (3d8+9)


Fort: +8 Ref: +1 Will: +2


Offense

Speed: 10 ft.


Melee: bite +4 (1d6+3)


Statistics

Str: 14 Dex: 7 Con: 16 Int: 2 Wis: 13 Cha: 9


Base Atk: +2 CMB: +4 CMD: 12 (16 vs. trip)


Feats: Endurance, Great Fortitude


Skills: Perception +7 (+3 for sound–based checks), Racial Modifiers –4 Perception for sound–based checks


SQ: buoyant, shell, slow and steady


Ecology

Environment: warm deserts or islands


Organization: solitary, pair, or herd (6–12)


Treasure: none


Description

Buoyant (Ex) A tortoise that fails a Swim check by 5 or more does not sink.

Shell (Ex) As a move action, a tortoise can pull its extremities and head into its shell. It can’t move or attack as long as it remains in this state, but its armor bonus from natural armor increases by 4 as long as it does. It may end this state as a move action.

Slow and Steady (Ex) A tortoise’s speed is never modified by armor or encumbrance.

Giant tortoises typically live on tropical islands without large predators. Despite their impressive shells, their slow speed makes them easy prey, especially for vermin and other creatures that consume their eggs. Tortoises are herbivores, and can survive for months or even years without food or water. Despite being poor swimmers, their buoyancy and long necks capable mean they can survive for significant periods at sea.

A typical giant tortoise is 3-1/2 feet tall to the top of the shell and weighs 500 pounds.

Tortoise, Immense Plants and even trees grow atop the shell of this massive tortoise, which gazes about with dull, placid eyes.

Source: Pathfinder Roleplaying Game Bestiary 4