Giraffe
CR: 3 XP: 800
N Huge animal
Init: +2 Senses: low-light vision Perception: +8
Defense
AC: 16, touch 10, flat-footed 14 (+2 Dex, +6 natural, –2 size)
hp: 30 (4d8+12)
Fort: +7 Ref: +6 Will: +2
Offense
Speed: 50 ft.
Melee: 2 hooves +6 (1d8+5), slam +1 (1d8+2)
Space: 15 ft. Reach: 10 ft.
Statistics
Str: 20 Dex: 15 Con: 16 Int: 2 Wis: 13 Cha: 7
Base Atk: +3 CMB: +10 CMD: 22 (26 vs. trip)
Skills: Perception +8
Ecology
Environment: warm plains
Organization: solitary, pair, or herd (3–10)
Treasure: none
Description
Natural Weapons (Ex) A giraffe’s hoof attacks are primary attacks and its slam attack is a secondary attack.
These long-necked animals roam across plains in loose-knit groups, grazing on the upper reaches of acacia trees.
Giraffes usually avoid conflict.
However, when its young are threatened or if the giraffe is cornered, it attacks ruthlessly, striking with its powerful hooves.
Giraffes rarely use their necks to make slam attacks unless they are fighting among themselves as part of their mating displays.
A giraffe is between 16 and 20 feet tall and weighs 3,500 pounds.
Herd Animal, Stag Majestic and graceful, this powerful animal has branching antlers atop it head.
