Guardian Phantom Armor
CR: 2 XP: 600
NE Medium undead
Init: +5 Senses: darkvision 60 ft. Perception: +6
Defense
AC: 21, touch 11, flat-footed 20 (+9 armor, +1 Dex, +1 shield)
hp: 13 (3d8)
Fort: +1 Ref: +2 Will: +3
Defensive Abilities: channel resistance +2
Immune: undead traits
Offense
Speed: 30 ft.
Melee: mwk longsword +5 (1d8+2/19–20) or 2 slams +4 (1d4+2)
Statistics
Str: 14 Dex: 13 Con: — Int: 7 Wis: 11 Cha: 10
Base Atk: +2 CMB: +4 CMD: 15
Feats: Improved Initiative, Power Attack
Skills: Perception +6, Stealth +7
SQ: freeze (suit of armor)
Languages: Common (can’t speak)
Ecology
Environment: any
Organization: solitary or pair
Treasure: none
Description
Created from blood-spattered armor infused with the souls of betrayed knights or fallen soldiers, phantom armors appear as suits of damaged but animate armor that move with deadly purpose and lethal precision.
