Guardian Phantom Armor

CR: 2 XP: 600


NE Medium undead


Init: +5 Senses: darkvision 60 ft. Perception: +6


Defense

AC: 21, touch 11, flat-footed 20 (+9 armor, +1 Dex, +1 shield)


hp: 13 (3d8)


Fort: +1 Ref: +2 Will: +3


Defensive Abilities: channel resistance +2


Immune: undead traits


Offense

Speed: 30 ft.


Melee: mwk longsword +5 (1d8+2/19–20) or 2 slams +4 (1d4+2)


Statistics

Str: 14 Dex: 13 Con: — Int: 7 Wis: 11 Cha: 10


Base Atk: +2 CMB: +4 CMD: 15


Feats: Improved Initiative, Power Attack


Skills: Perception +6, Stealth +7


SQ: freeze (suit of armor)


Languages: Common (can’t speak)


Ecology

Environment: any


Organization: solitary or pair


Treasure: none


Description

Created from blood-spattered armor infused with the souls of betrayed knights or fallen soldiers, phantom armors appear as suits of damaged but animate armor that move with deadly purpose and lethal precision.

Source: Pathfinder Roleplaying Game Bestiary 4