Huge Water Elemental
CR: 7 XP: 3,200
N Huge outsider (elemental, extraplanar, water)
Init: +4 Senses: darkvision 60 ft. Perception: +13
Defense
AC: 21, touch 13, flat-footed 16 (+4 Dex, +1 dodge, +8 natural,, –2 size)
hp: 95 (10d10+40)
Fort: +11 Ref: +11 Will: +3
DR: 5/—
Immune: elemental traits
Offense
Speed: 20 ft., swim 90 ft.
Melee: 2 slams +15 (2d6+7)
Space: 15 ft. Reach: 15 ft.
Special Attacks: drench, vortex (DC 22), water mastery
Statistics
Str: 24 Dex: 18 Con: 19 Int: 6 Wis: 11 Cha: 11 Elemental, Water This translucent creature’s shape shifts between a spinning column of water and a crashing wave. Elemental, Water Elemental, Water
Base Atk: +10 CMB: +19 CMD: 34
Feats: Cleave, Dodge, Great Cleave, Improved Bull Rush, Power Attack
Skills: Acrobatics +11, Escape Artist +15, Knowledge (planes) +7, Perception +13, Stealth +3, Swim +26
Ecology
Description
Str 24, Dex 18, Con 19, Int 6, Wis 11, Cha 11 Elemental, Water This translucent creature’s shape shifts between a spinning column of water and a crashing wave.
Elemental, Water Elemental, Water Base Atk +10; CMB +19; CMD 34 Feats Cleave, Dodge, Great Cleave, Improved Bull Rush, Power Attack Skills Acrobatics +11, Escape Artist +15, Knowledge (planes) +7, Perception +13, Stealth +3, Swim +26
