Characters

Kyonin: Nightfall Sniper

CR: 3 XP: 800


CG Medium humanoid (elf)


Init: +4 Senses: low-light vision Perception: +10


Defense

AC: 18, touch 14, flat-footed 14 (+4 armor, +4 Dex)


HP: 26 (4d10+4)


Fort: +4 Ref: +7 Will: +2, +2 vs. enchantments


Immune: sleep


Offense

Speed: 30 ft.


Melee: longsword +4 (1d8/19–20)


Ranged: mwk longbow +10 (1d8/×3)


Special Attacks: favored enemy (goblinoids +2)


Spells Prepared: (CL 1st; concentration +2) 1st—longstrider


Statistics

Str: 10 Dex: 18 Con: 12 Int: 15 Wis: 12 Cha: 8


Base Atk: +4 CMB: +4 CMD: 18


Feats: Endurance, Point-Blank Shot, Precise Shot, Weapon Focus (longbow)


Skills: Climb +5, Craft (bows) +9, Handle Animal +6, Knowledge (nature) +9, Knowledge (nobility) +6, Perception +10, Perform (Wind) +3, Stealth +9, Survival +8


SQ: elven magic, favored terrain (forest +2), hunter’s bond (companions), track +2, weapon familiarity, wild empathy +3


Languages: Common, Elven, Sylvan, Varisian


Combat Gear: caltrops


Other Gear: masterwork chain shirt, longsword, masterwork longbow with 20 arrows, alchemical silver arrows (5), darkwood flute, heavy cloak


Description

Elf ranger 4

While Kyonin welcomes trade and alliances with the human nations, its leaders aren’t foolish enough to think all interactions will be peaceful. For protection, the monarchy of Kyonin relies upon its secret defenders, the Nightfall Snipers. So named because their shafts fall as invariably and timely as the sunset, the snipers protect Kyonin and Iadara from the shadows. They operate mostly as guardians within elven lands, but as sure as the sun follows the rain, any traveling agents of the crown will be shadowed by a group of Nightfall Snipers.

Source: NPC Guide, p. 43