Lizard

CR: 1/6 XP: 65


N Tiny animal


Init: +2 Senses: low-light vision Perception: +1


Defense

AC: 14, touch 14, flat-footed 12 (+2 Dex, +2 size)


hp: 3 (1d8–1)


Fort: +1 Ref: +4 Will: +1


Offense

Speed: 20 ft., climb 20 ft.


Melee: bite +4 (1d4–4)


Space: 2-1/2 ft. Reach: 0 ft.


Statistics

Str: 3 Dex: 15 Con: 8 Int: 1 Wis: 12 Cha: 2


Base Atk: +0 CMB: +0 CMD: 6 (10 vs. trip)


Feats: Weapon Finesse


Skills: Acrobatics +10, Climb +10, Stealth +14, Racial Modifiers +8 Acrobatics


Ecology

Environment: any temperate or warm


Organization: solitary, pair, or nest (3–8)


Treasure: none


Description

Lizards can be found in any temperate or tropical climate. When confronted with predators, a lizard flees and hides.

Source: Pathfinder Roleplaying Game Bestiary