Mastodon

CR: 9 XP: 6,400


N Huge animal


Init: +1 Senses: low-light vision, scent Perception: +24


Defense

AC: 21, touch 9, flat-footed 20 (+1 Dex, +12 natural, –2 size)


hp: 133 (14d8+70)


Fort: +14 Ref: +10 Will: +7


Offense

Speed: 40 ft.


Melee: gore +21 (2d8+12), slam +20 (2d6+12)


Space: 15 ft. Reach: 15 ft.


Special Attacks: trample (2d8+18, DC 29)


Statistics

Str: 34 Dex: 12 Con: 21 Int: 2 Wis: 13 Cha: 7


Base Atk: +10 CMB: +24, CMD 35 (39 vs. trip) CMD: None


Feats: Endurance, Improved Bull Rush, Improved Iron Will, Iron Will, Power Attack, Skill Focus (Perception), Weapon Focus (gore)


Skills: Perception +24


Ecology

Environment: cold or temperate forests and plains


Organization: solitary or herd (6–30)


Treasure: none


Description

The great mastodons are primeval cousins of elephants. Their large tusks dwarf those of regular elephants, jutting outward and then curving back toward one another at the tips. Shaggy woolly mammoths are a mastodon variant adapted to cold environments, but have the same statistics.

Elephant/Mastodon Companions Starting Statistics: Size Medium; Speed 40 ft.; AC +4 natural armor; Attack gore (1d8), slam (1d6); Ability Scores Str 14, Dex 14, Con 13, Int 2, Wis 13, Cha 7; Special Abilities low-light vision, scent.

7th-Level Advancement: Size Large; AC +3 natural armor; Attack gore (2d6), slam (1d8); Ability Scores +8 Str, –2 Dex, +4 Con; Special Abilities trample (2d6).

These thick-skinned animals bear large ivory tusks flanking a long, prehensile snout.

This creature is larger than a normal elephant, with enormous sweeping tusks and shaggy brown fur on its body.

Source: Pathfinder Roleplaying Game Bestiary