Mastodon
CR: 9 XP: 6,400
N Huge animal
Init: +1 Senses: low-light vision, scent Perception: +24
Defense
AC: 21, touch 9, flat-footed 20 (+1 Dex, +12 natural, –2 size)
hp: 133 (14d8+70)
Fort: +14 Ref: +10 Will: +7
Offense
Speed: 40 ft.
Melee: gore +21 (2d8+12), slam +20 (2d6+12)
Space: 15 ft. Reach: 15 ft.
Special Attacks: trample (2d8+18, DC 29)
Statistics
Str: 34 Dex: 12 Con: 21 Int: 2 Wis: 13 Cha: 7
Base Atk: +10 CMB: +24, CMD 35 (39 vs. trip) CMD: None
Feats: Endurance, Improved Bull Rush, Improved Iron Will, Iron Will, Power Attack, Skill Focus (Perception), Weapon Focus (gore)
Skills: Perception +24
Ecology
Environment: cold or temperate forests and plains
Organization: solitary or herd (6–30)
Treasure: none
Description
The great mastodons are primeval cousins of elephants. Their large tusks dwarf those of regular elephants, jutting outward and then curving back toward one another at the tips. Shaggy woolly mammoths are a mastodon variant adapted to cold environments, but have the same statistics.
Elephant/Mastodon Companions Starting Statistics: Size Medium; Speed 40 ft.; AC +4 natural armor; Attack gore (1d8), slam (1d6); Ability Scores Str 14, Dex 14, Con 13, Int 2, Wis 13, Cha 7; Special Abilities low-light vision, scent.
7th-Level Advancement: Size Large; AC +3 natural armor; Attack gore (2d6), slam (1d8); Ability Scores +8 Str, –2 Dex, +4 Con; Special Abilities trample (2d6).
These thick-skinned animals bear large ivory tusks flanking a long, prehensile snout.
This creature is larger than a normal elephant, with enormous sweeping tusks and shaggy brown fur on its body.
