Merrow, Freshwater

CR: 3 XP: 800


NE Large humanoid (aquatic, giant)


Init: +4 Senses: low-light vision Perception: +5


Defense

AC: 17, touch 13, flat-footed 13 (+4 Dex, +4 natural, –1 size)


hp: 30 (4d8+12)


Fort: +7 Ref: +5 Will: +3


Offense

Speed: 40 ft., swim 40 ft.


Melee: 2 claws +6 (1d6+4 plus grab)


Ranged: javelin +6 (1d8+4)


Space: 10 ft. Reach: 10 ft.


Statistics

Str: 19 Dex: 18 Con: 17 Int: 6 Wis: 10 Cha: 7


Base Atk: +3 CMB: +8 (+12 grapple) CMD: 22


Feats: Iron Will, Power Attack


Skills: Perception +5, Stealth +2 (+6 in water), Swim +12, Racial Modifiers +4 Stealth in water


SQ: amphibious


Languages: Giant


Ecology

Environment: temperate lakes or rivers


Organization: solitary, pair, gang (3–4), or family (5–16)


Treasure: standard (2 javelins,, other treasure)


Source: Pathfinder Roleplaying Game Bestiary 2