Merrow, Freshwater
CR: 3 XP: 800
NE Large humanoid (aquatic, giant)
Init: +4 Senses: low-light vision Perception: +5
Defense
AC: 17, touch 13, flat-footed 13 (+4 Dex, +4 natural, –1 size)
hp: 30 (4d8+12)
Fort: +7 Ref: +5 Will: +3
Offense
Speed: 40 ft., swim 40 ft.
Melee: 2 claws +6 (1d6+4 plus grab)
Ranged: javelin +6 (1d8+4)
Space: 10 ft. Reach: 10 ft.
Statistics
Str: 19 Dex: 18 Con: 17 Int: 6 Wis: 10 Cha: 7
Base Atk: +3 CMB: +8 (+12 grapple) CMD: 22
Feats: Iron Will, Power Attack
Skills: Perception +5, Stealth +2 (+6 in water), Swim +12, Racial Modifiers +4 Stealth in water
SQ: amphibious
Languages: Giant
Ecology
Environment: temperate lakes or rivers
Organization: solitary, pair, gang (3–4), or family (5–16)
Treasure: standard (2 javelins,, other treasure)
