Nyogoth

CR: 10 XP: 9,600


CE Medium outsider (chaotic, evil, extraplanar, qlippoth)


Init: +5 Senses: darkvision 60 ft. Perception: +17


Defense

AC: 24, touch 15, flat-footed 19 (+5 Dex, +9 natural)


hp: 125 (10d10+70)


Fort: +14 Ref: +12 Will: +7


Defensive Abilities: acid spray


DR: 10/lawful


Resist: electricity 10, fire 10


Immune: acid, cold, poison, mind-affecting effects


Offense

Speed: 5 ft., fly 30 ft. (good)


Melee: 4 bites +16 (1d6+3/19–20 plus 1d4 acid), bite +16 (2d6+3/19–20 plus 1d4 acid)


Special Attacks: horrific appearance


Spell-Like Abilities: (CL 10th; concentration +13) At will—acid arrow 7/day—fear (DC 17), protection from law 1/day—acid fog, dimension door


Statistics

Str: 16 Dex: 21 Con: 24 Int: 9 Wis: 19 Cha: 16


Base Atk: +10 CMB: +13 CMD: 28 (can’t be tripped)


Feats: Combat Reflexes, Improved Critical (bite), Power Attack, Vital Strike, Weapon Finesse


Skills: Fly +22, Intimidate +16, Knowledge (planes) +12, Perception +17, Stealth +18


SQ: flight


Languages: Abyssal, telepathy 100 ft.


Ecology

Environment: any (the Abyss)


Organization: solitary or brood (2–8)


Treasure: standard


Description

Acid Spray (Su) A nyogoth’s body is full of highly corrosive digestive fluid. Every time a nyogoth is damaged by a piercing or slashing weapon, all creatures adjacent to the nyogoth take 1d6 points of acid damage (2d6 acid damage if the attack is a critical hit).

Horrific Appearance (Su) Creatures that succumb to a nyogoth’s horrific appearance become nauseated for 1d8 rounds.

The nyogoth’s role on the Abyss is that of a scavenger. Essentially mobile clumps of buoyant intestines, these writhing creatures squirt through the air in convulsive movements like an octopus gliding through water, and are constantly on the search for anything smaller than one of their many mouths (either the relatively small ones that pinch and gasp at the tips of their intestinal limbs or the larger gaping one at their cores). They can subsist on the waste and filth left behind by other denizens of the Abyss, but particularly enjoy feeding on still-living creatures. Despite their seemingly lowly role in Abyssal ecosystems, the nyogoths are far from stupid beasts. Most are nearly as intelligent as the average human, and are capable of solving relatively complex problems when it comes to securing the next meal. As outsiders, nyogoths do not need to eat to survive, yet this does not exempt them from hunger—a nyogoth that goes for longer than 12 hours without a meal becomes increasingly violent and erratic. Such a “starving” nyogoth typically fights to the death when the prospect of food is available, and may even resort to self-cannibalism, drinking its own spurting digestive juices from its wounds in a nauseating display.

A typical nyogoth is 5 feet in diameter and weighs 260 pounds, although they are known to grow much larger. 5303 0 qlippoth, Shoggti This pale creature has four suckered arms that end in pincers. A gnashing maw gapes in its head between two staring eyes.

Source: Pathfinder Roleplaying Game Bestiary 2