Porcupine
This small-eyed rodent has a rounded body with numerous quills running all over its back.
CR: 1/4 XP: 100
N Tiny animal
Init: +1 Senses: low-light vision Perception: –1
Defense
AC: 13, touch 13, flat-footed 12 (+1 Dex, +2 size)
hp: 5 (1d8+1)
Fort: +3 Ref: +5 Will: –1
Defensive Abilities: quills
Offense
Speed: 30 ft.
Melee: tail slap +2 (1d3)
Statistics
Str: 11 Dex: 12 Con: 12 Int: 2 Wis: 9 Cha: 5
Base Atk: +0 CMB: –1 CMD: 9 (13 vs. trip)
Feats: Lightning Reflexes
Skills: Climb +4, Stealth +9 (+13 in grass), Racial Modifiers +4 Stealth in grass
Ecology
Environment: temperate forests or plains
Organization: solitary, pair, or prickle (3–6)
Treasure: none
Description
Quills (Ex) Any creature attacking a porcupine with natural weapons or an unarmed strike takes 1 point of piercing damage. A creature that grapples a porcupine takes 1d3 points of piercing damage each round it does so.
Porcupines are omnivorous mammals that often climb trees in search of food. The spines on their back provide camouflage as well as protection from natural predators— typically other small mammals.
Though primarily nocturnal, porcupines do occasionally graze during the day, eating the twigs, roots, and stems of bushes, coniferous trees, and other flora.
Porcupine quills normally lie flat against the creature’s body, but stand stiffly on end when the porcupine feels threatened.
Porcupine, Giant This gray, human-sized porcupine’s round body is covered in sharp, striped quills.
