Porcupine

This small-eyed rodent has a rounded body with numerous quills running all over its back.

CR: 1/4 XP: 100


N Tiny animal


Init: +1 Senses: low-light vision Perception: –1


Defense

AC: 13, touch 13, flat-footed 12 (+1 Dex, +2 size)


hp: 5 (1d8+1)


Fort: +3 Ref: +5 Will: –1


Defensive Abilities: quills


Offense

Speed: 30 ft.


Melee: tail slap +2 (1d3)


Statistics

Str: 11 Dex: 12 Con: 12 Int: 2 Wis: 9 Cha: 5


Base Atk: +0 CMB: –1 CMD: 9 (13 vs. trip)


Feats: Lightning Reflexes


Skills: Climb +4, Stealth +9 (+13 in grass), Racial Modifiers +4 Stealth in grass


Ecology

Environment: temperate forests or plains


Organization: solitary, pair, or prickle (3–6)


Treasure: none


Description

Quills (Ex) Any creature attacking a porcupine with natural weapons or an unarmed strike takes 1 point of piercing damage. A creature that grapples a porcupine takes 1d3 points of piercing damage each round it does so.

Porcupines are omnivorous mammals that often climb trees in search of food. The spines on their back provide camouflage as well as protection from natural predators— typically other small mammals.

Though primarily nocturnal, porcupines do occasionally graze during the day, eating the twigs, roots, and stems of bushes, coniferous trees, and other flora.

Porcupine quills normally lie flat against the creature’s body, but stand stiffly on end when the porcupine feels threatened.

Porcupine, Giant This gray, human-sized porcupine’s round body is covered in sharp, striped quills.

Source: Pathfinder Roleplaying Game Bestiary 3