Rahadoum: Atheist Philosopher
Defense
AC: 12, touch 10, flat-footed 12 (+2 armor)
HP: 9 (2d8)
Fort: +0 Ref: +3 Will: +4
Offense
Speed: 30 ft.
Melee: dagger +0 (1d4–1/19–20)
Ranged: dagger +0 (1d4–1/19–20)
Statistics
Str: 8 Dex: 9 Con: 10 Int: 12 Wis: 13 Cha: 13
Base Atk: +1 CMB: +0 CMD: 9
Feats: Godless Healing (see page 25), Persuasive
Skills: Diplomacy +7, Intimidate +7, Knowledge (arcana) +5, Knowledge (dungeoneering) +5, Knowledge (engineering) +2, Knowledge (geography) +5, Knowledge (history) +5, Knowledge (local) +6, Knowledge (nature) +2, Knowledge (nobility) +5, Knowledge (planes) +2, Knowledge (religion) +5, Linguistics +3, Perform (Comedy) +2, Perform (Oratory) +5, Use Magic Device +2
Languages: Celestial, Common, Infernal, Osiriani
Gear: leather armor, dagger, bedroll, rations
Description
Human expert 2
The role of humanity without gods is a topic still passionately argued in Rahadoum. Almost every citizen in the Kingdom of Man loves a vigorous debate, and this tendency has given rise to an entire class of wandering philosophers who journey from town to town to trade ideas and espouse theories. Some even journey overseas, hoping to teach outsiders the value of self-reliance and the foolishness of worship.
Source: NPC Guide, p. 49
